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One framework for creating
powerful cross-platform games

Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.

Cross-Platform

We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way.

Open-Source

All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.

Community

With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.

Latest Posts


MonoGame 3.8

MonoGame 3.8 is now available for all!

8 months ago  25 replies  69.93k views  117 likes  

Voxels render is flickering

5 days ago  0 replies  151 views 

Creating a MonoGame app with multiple screens

4 days ago  0 replies  166 views 

Sharing My Music and Sound FX - Over 1000 Tracks

4 years ago  20 replies  39.38k views  301 likes  

Monogame PipelineManager Class

1 day ago  0 replies  57 views 

Visual Studio Code Linux Reference for Dummies?

1 day ago  1 replies  67 views  2 likes  

Inconsistent Movement

3 days ago  3 replies  144 views  1 likes  

Multiple Content managers?

5 years ago  11 replies  3.77k views  4 likes  

Building a Library of Images for Everyone

4 years ago  19 replies  30.38k views  236 likes  

Duplicate Controller Bug

2 months ago  2 replies  267 views  4 likes  

Deferred Engine Playground - download

4 years ago  253 replies  54.53k views  76 likes  

Mercury Particle Sandbox - Create Particle Effects, Animations, Banners, Prototypes and more!

10 months ago  5 replies  1.66k views  25 likes  

How can I count down healthbar hitpoint per second?

3 days ago  0 replies  89 views  2 likes  

Handle multiple draws or somehow reduce draw counts

3 weeks ago  0 replies  271 views  4 likes  

Tutorials, talks, engine design, and more...

8 months ago  16 replies  2.82k views  16 likes  

Getting started

1 week ago  0 replies  232 views 

.TXT files don't work in the content manager?

1 week ago  1 replies  124 views  2 likes  

Advice on querying a database for a multiplayer game

1 week ago  0 replies  148 views  2 likes  

Atari VCS - developer hardware without devkit

1 week ago  0 replies  107 views 

Are there any future plans for a Microsoft Sponsored Dream Build Play event?

1 week ago  0 replies  84 views 

XNA and MonoGame on same dev computer?

1 week ago  0 replies  146 views 

How do I compile for web?

1 week ago  1 replies  231 views 

Solution: An assembly with the same simple name 'MonoGame.Framework' has already been imported.

1 week ago  0 replies  71 views  1 likes  

Is MonoGame a good place to become a better programmer?

1 week ago  3 replies  291 views  1 likes  

"Rounded" hexagon terrain. How to?

2 months ago  3 replies  451 views  15 likes  

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