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One framework for creating
powerful cross-platform games

Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.

Cross-Platform

We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way.

Open-Source

All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.

Community

With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.

Latest Posts


MonoGame 3.8

MonoGame 3.8 is now available for all!

6 months ago  20 replies  59.70k views  114 likes  

Imgui with monogame

11 hours ago  3 replies  50 views 

Spritebatch

8 hours ago  0 replies  34 views 

Tutorials, talks, engine design, and more...

7 months ago  16 replies  2.51k views  16 likes  

📔 Developer Log - Beginning and Progression | UWP Route

1 day ago  0 replies  72 views  3 likes  

✔ ☕ General Conversation Thread

4 years ago  380 replies  55.08k views  224 likes  

MonoGame pixel planet generator (shaders in HLSL) + sourcecode

5 days ago  0 replies  204 views  11 likes  

Can I build/test an iOS game without a Mac?

2 days ago  4 replies  110 views  7 likes  

Can't run game in Visual studio

1 week ago  4 replies  224 views  1 likes  

GameWindow orientation different between android and ios

3 days ago  0 replies  57 views 

Mercury Particle Sandbox - Create Particle Effects, Animations, Banners, Prototypes and more!

9 months ago  5 replies  1.41k views  24 likes  

⏱ Heads Up, CodePlex Archive Going Down Soon! 115 Days

2 weeks ago  16 replies  515 views  25 likes  

Downgrade mondevelop to 6.0 on Linux Mint or install monogame 3.8

6 days ago  5 replies  130 views 

Error when building shader: Invalid input semantic

4 months ago  5 replies  277 views  2 likes  

Limits to using XML to store data?

1 week ago  9 replies  332 views  15 likes  

Learn MonoGame from the ground up with https://learn-monogame.github.io/

2 months ago  1 replies  659 views  6 likes  

Any one here uses LibVLCSharp?

4 days ago  0 replies  71 views  1 likes  

App packaging for Mac, The application "YourGame" can't be opened.

2 weeks ago  1 replies  131 views  1 likes  

Pixel shader help, order of tex2D matters?

1 month ago  3 replies  264 views  7 likes  

Mac Fullscreen Behavior Weirdness

11 months ago  0 replies  412 views  1 likes  

Monogame Export .app Mac Osx

2 weeks ago  0 replies  111 views 

form application game object

2 weeks ago  0 replies  131 views 

How do I export an XML file to the content directory?

1 week ago  0 replies  111 views 

Spritebatch.DrawString Strange Behavior [SOMEWHAT SOLVED]

6 days ago  5 replies  136 views 

Sharing My Music and Sound FX - Over 1000 Tracks

4 years ago  20 replies  38.99k views  301 likes  

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