BufferUsage Enumeration (Microsoft.Xna.Framework.Graphics)

A usage hint for optimizing memory placement of graphics buffers.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public enum BufferUsage

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The BufferUsage type exposes the following members.

  Platforms Name Description
None No special usage. 
WriteOnly The buffer will not be readable and will be optimized for rendering and writing. 
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop