NoAudioHardwareException Class (Microsoft.Xna.Framework.Audio)

The exception thrown when no audio hardware is present, or driver issues are detected.

Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public sealed class NoAudioHardwareException : ExternalException

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The NoAudioHardwareException type exposes the following members.

Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop