VertexElement.VertexElementUsage Property (Microsoft.Xna.Framework.Graphics)

Gets or sets the HLSL semantic of the element in the vertex shader input.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public VertexElementUsage VertexElementUsage { get; set; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: Microsoft.Xna.Framework.Graphics.VertexElementUsage
The HLSL semantic of the element in the vertex shader input.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web