GraphicsDevice.Metrics Property (Microsoft.Xna.Framework.Graphics)

The rendering information for debugging and profiling. The metrics are reset every frame after draw within Present().

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public GraphicsMetrics Metrics { get; set; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop