GraphicsDevice.Handle Property (Microsoft.Xna.Framework.Graphics)

Returns a handle to internal device object. Valid only on DirectX platforms. For usage, convert this to SharpDX.Direct3D11.Device.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public object Handle { get; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: System.Object
Supported in:

 Windows DirectX Desktop