GraphicsDevice.BlendFactor Property (Microsoft.Xna.Framework.Graphics)

The color used as blend factor when alpha blending.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public Color BlendFactor { get; set; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: Microsoft.Xna.Framework.Color
When only changing BlendFactor, use this rather than BlendFactor to only update BlendFactor so the whole BlendState does not have to be updated.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop