Cue.IsPaused Property (Microsoft.Xna.Framework.Audio)

Indicates whether or not the cue is currently paused.

Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public bool IsPaused { get; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: System.Boolean
IsPlaying and IsPaused both return true if a cue is paused while playing.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop