Vector4.Negate Method (Microsoft.Xna.Framework)

Creates a new Vector4 that contains the specified vector inversion.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static Vector4 Negate(
	Vector4 value

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector4
Source Vector4.

Return Value

Type: Microsoft.Xna.Framework.Vector4
The result of the vector inversion.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop