Vector4.Min Method (Microsoft.Xna.Framework)

Creates a new Vector4 that contains a minimal values from the two vectors.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static void Min(
	Vector4 value1, 
	Vector4 value2, 
	out Vector4 result

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector4
The first vector.
Type: Microsoft.Xna.Framework.Vector4
The second vector.
Type: out Microsoft.Xna.Framework.Vector4
The Vector4 with minimal values from the two vectors as an output parameter.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop