Vector3.TransformNormal Method (Microsoft.Xna.Framework)

Creates a new Vector3 that contains a transformation of the specified normal by the specified Matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static Vector3 TransformNormal(
	Vector3 normal, 
	Matrix matrix

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector3
Source Vector3 which represents a normal vector.
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.

Return Value

Type: Microsoft.Xna.Framework.Vector3
Transformed normal.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop