Vector2.TransformNormal Method (Microsoft.Xna.Framework)

Creates a new Vector2 that contains a transformation of the specified normal by the specified Matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static void TransformNormal(
	Vector2 normal, 
	Matrix matrix, 
	out Vector2 result

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector2
Source Vector2 which represents a normal vector.
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.
Type: out Microsoft.Xna.Framework.Vector2
Transformed normal as an output parameter.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop