Vector2.Max Method (Microsoft.Xna.Framework)

Creates a new Vector2 that contains a maximal values from the two vectors.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static void Max(
	Vector2 value1, 
	Vector2 value2, 
	out Vector2 result

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector2
The first vector.
Type: Microsoft.Xna.Framework.Vector2
The second vector.
Type: out Microsoft.Xna.Framework.Vector2
The Vector2 with maximal values from the two vectors as an output parameter.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop