Matrix.CreateScale Method (Microsoft.Xna.Framework)

Creates a new scaling Matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static void CreateScale(
	Vector3 scales, 
	out Matrix result

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector3
Vector3 representing x,y and z scale values.
Type: out Microsoft.Xna.Framework.Matrix
The scaling Matrix as an output parameter.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop