MathHelper.Lerp Method (Microsoft.Xna.Framework)

Linearly interpolates between two values.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static float Lerp(
	float value1, 
	float value2, 
	float amount

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: System.Single
Source value.
Type: System.Single
Destination value.
Type: System.Single
Value between 0 and 1 indicating the weight of value2.

Return Value

Type: System.Single
Interpolated value.
This method performs the linear interpolation based on the following formula: value1 + (value2 - value1) * amount. Passing amount a value of 0 will cause value1 to be returned, a value of 1 will cause value2 to be returned. See LerpPrecise(float, float, float) for a less efficient version with more precision around edge cases.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop