GraphicsResource.GraphicsDeviceResetting Method (Microsoft.Xna.Framework.Graphics)
Called before the device is reset. Allows graphics resources to
invalidate their state so they can be recreated after the device reset.
Warning: This may be called after a call to Dispose() up until
the resource is garbage collected.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
protected internal void GraphicsDeviceResetting()
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web