BoundingFrustum.GetCorners Method (Microsoft.Xna.Framework)

Returns a copy of internal corners array.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public void GetCorners(
	Vector3[] corners

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector3[]
The array which values will be replaced to corner values of this instance. It must have size of CornerCount.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop