MonoGame Documentation
Introduction
What is MonoGame
System Requirements
Setting Up MonoGame
Mac
Linux
From Source
MonoGame FAQ
Help and Support
Getting Started
Tutorials
Adding Art, Sounds, and More
Using The Pipeline Tool
Custom Effects
Using TrueType Fonts
Localization
Tools
2MGFX
MGCB
Pipeline
Platform-Specific Notes
Android
tvOS
External Links
Change Log
Class Library Reference
Microsoft.Xna.Framework
BoundingBox
BoundingBox(Vector3, Vector3)
Contains(BoundingBox)
Contains(BoundingBox, out ContainmentType)
Contains(BoundingFrustum)
Contains(BoundingSphere)
Contains(BoundingSphere, out ContainmentType)
Contains(Vector3)
Contains(Vector3, out ContainmentType)
CreateFromPoints(IEnumerable<Vector3>)
CreateFromSphere(BoundingSphere)
CreateFromSphere(BoundingSphere, out BoundingBox)
CreateMerged(BoundingBox, BoundingBox)
CreateMerged(BoundingBox, BoundingBox, out BoundingBox)
Equals(BoundingBox)
Equals(object)
GetCorners()
GetCorners(Vector3[])
GetHashCode()
Intersects(BoundingBox)
Intersects(BoundingBox, out Boolean)
Intersects(BoundingFrustum)
Intersects(BoundingSphere)
Intersects(BoundingSphere, out Boolean)
Intersects(Plane)
Intersects(Plane, out PlaneIntersectionType)
Intersects(Ray)
Intersects(Ray, out Nullable`1)
Equality(BoundingBox, BoundingBox)
Inequality(BoundingBox, BoundingBox)
ToString()
CornerCount
Min
Max
BoundingFrustum
BoundingFrustum(Matrix)
Equality(BoundingFrustum, BoundingFrustum)
Inequality(BoundingFrustum, BoundingFrustum)
Contains(BoundingBox)
Contains(BoundingBox, out ContainmentType)
Contains(BoundingFrustum)
Contains(BoundingSphere)
Contains(BoundingSphere, out ContainmentType)
Contains(Vector3)
Contains(Vector3, out ContainmentType)
Equals(BoundingFrustum)
Equals(object)
GetCorners()
GetCorners(Vector3[])
GetHashCode()
Intersects(BoundingBox)
Intersects(BoundingBox, out Boolean)
Intersects(BoundingFrustum)
Intersects(BoundingSphere)
Intersects(BoundingSphere, out Boolean)
Intersects(Plane)
Intersects(Plane, out PlaneIntersectionType)
Intersects(Ray)
Intersects(Ray, out Nullable`1)
ToString()
PlaneCount
CornerCount
Matrix
Near
Far
Left
Right
Top
Bottom
BoundingSphere
BoundingSphere(Vector3, float)
Contains(BoundingBox)
Contains(BoundingBox, out ContainmentType)
Contains(BoundingFrustum)
Contains(BoundingFrustum, out ContainmentType)
Contains(BoundingSphere)
Contains(BoundingSphere, out ContainmentType)
Contains(Vector3)
Contains(Vector3, out ContainmentType)
CreateFromBoundingBox(BoundingBox)
CreateFromBoundingBox(BoundingBox, out BoundingSphere)
CreateFromFrustum(BoundingFrustum)
CreateFromPoints(IEnumerable<Vector3>)
CreateMerged(BoundingSphere, BoundingSphere)
CreateMerged(BoundingSphere, BoundingSphere, out BoundingSphere)
Equals(BoundingSphere)
Equals(object)
GetHashCode()
Intersects(BoundingBox)
Intersects(BoundingBox, out Boolean)
Intersects(BoundingSphere)
Intersects(BoundingSphere, out Boolean)
Intersects(Plane)
Intersects(Plane, out PlaneIntersectionType)
Intersects(Ray)
Intersects(Ray, out Nullable`1)
ToString()
Transform(Matrix)
Transform(Matrix, out BoundingSphere)
Equality(BoundingSphere, BoundingSphere)
Inequality(BoundingSphere, BoundingSphere)
Center
Radius
Color
Color(uint)
Color(Vector4)
Color(Vector3)
Color(Color, int)
Color(Color, float)
Color(float, float, float)
Color(float, float, float, float)
Color(int, int, int)
Color(int, int, int, int)
Color(Byte, Byte, Byte, Byte)
Equality(Color, Color)
Inequality(Color, Color)
GetHashCode()
Equals(object)
Lerp(Color, Color, float)
LerpPrecise(Color, Color, float)
Multiply(Color, float)
Multiply(Color, float)
ToVector3()
ToVector4()
ToString()
FromNonPremultiplied(Vector4)
FromNonPremultiplied(int, int, int, int)
Equals(Color)
B
G
R
A
TransparentBlack
Transparent
AliceBlue
AntiqueWhite
Aqua
Aquamarine
Azure
Beige
Bisque
Black
BlanchedAlmond
Blue
BlueViolet
Brown
BurlyWood
CadetBlue
Chartreuse
Chocolate
Coral
CornflowerBlue
Cornsilk
Crimson
Cyan
DarkBlue
DarkCyan
DarkGoldenrod
DarkGray
DarkGreen
DarkKhaki
DarkMagenta
DarkOliveGreen
DarkOrange
DarkOrchid
DarkRed
DarkSalmon
DarkSeaGreen
DarkSlateBlue
DarkSlateGray
DarkTurquoise
DarkViolet
DeepPink
DeepSkyBlue
DimGray
DodgerBlue
Firebrick
FloralWhite
ForestGreen
Fuchsia
Gainsboro
GhostWhite
Gold
Goldenrod
Gray
Green
GreenYellow
Honeydew
HotPink
IndianRed
Indigo
Ivory
Khaki
Lavender
LavenderBlush
LawnGreen
LemonChiffon
LightBlue
LightCoral
LightCyan
LightGoldenrodYellow
LightGray
LightGreen
LightPink
LightSalmon
LightSeaGreen
LightSkyBlue
LightSlateGray
LightSteelBlue
LightYellow
Lime
LimeGreen
Linen
Magenta
Maroon
MediumAquamarine
MediumBlue
MediumOrchid
MediumPurple
MediumSeaGreen
MediumSlateBlue
MediumSpringGreen
MediumTurquoise
MediumVioletRed
MidnightBlue
MintCream
MistyRose
Moccasin
MonoGameOrange
NavajoWhite
Navy
OldLace
Olive
OliveDrab
Orange
OrangeRed
Orchid
PaleGoldenrod
PaleGreen
PaleTurquoise
PaleVioletRed
PapayaWhip
PeachPuff
Peru
Pink
Plum
PowderBlue
Purple
Red
RosyBrown
RoyalBlue
SaddleBrown
Salmon
SandyBrown
SeaGreen
SeaShell
Sienna
Silver
SkyBlue
SlateBlue
SlateGray
Snow
SpringGreen
SteelBlue
Tan
Teal
Thistle
Tomato
Turquoise
Violet
Wheat
White
WhiteSmoke
Yellow
YellowGreen
PackedValue
ContainmentType
Curve
Curve()
Clone()
Evaluate(float)
ComputeTangents(CurveTangent)
ComputeTangents(CurveTangent, CurveTangent)
ComputeTangent(int, CurveTangent)
ComputeTangent(int, CurveTangent, CurveTangent)
IsConstant
PreLoop
PostLoop
Keys
CurveContinuity
CurveKey
CurveKey()
CurveKey(float, float)
CurveKey(float, float, float, float)
CurveKey(float, float, float, float, CurveContinuity)
Inequality(CurveKey, CurveKey)
Equality(CurveKey, CurveKey)
Clone()
CompareTo(CurveKey)
Equals(CurveKey)
Equals(object)
GetHashCode()
Continuity
Position
TangentIn
TangentOut
Value
CurveKeyCollection
CurveKeyCollection()
Add(CurveKey)
Clear()
Clone()
Contains(CurveKey)
CopyTo(CurveKey[], int)
GetEnumerator()
IndexOf(CurveKey)
RemoveAt(int)
Remove(CurveKey)
Item
Count
IsReadOnly
CurveLoopType
CurveTangent
DisplayOrientation
DrawableGameComponent
DrawableGameComponent(Game)
Initialize()
LoadContent()
UnloadContent()
Draw(GameTime)
OnVisibleChanged(object, EventArgs)
OnDrawOrderChanged(object, EventArgs)
DrawOrderChanged
VisibleChanged
GraphicsDevice
DrawOrder
Visible
FrameworkDispatcher
Update()
Game
Game()
Finalize()
Dispose()
Dispose(bool)
Exit()
ResetElapsedTime()
SuppressDraw()
RunOneFrame()
Run()
Run(GameRunBehavior)
Tick()
BeginDraw()
EndDraw()
BeginRun()
EndRun()
LoadContent()
UnloadContent()
Initialize()
Draw(GameTime)
Update(GameTime)
OnExiting(object, EventArgs)
OnActivated(object, EventArgs)
OnDeactivated(object, EventArgs)
Activated
Deactivated
Disposed
Exiting
LaunchParameters
Components
InactiveSleepTime
MaxElapsedTime
IsActive
IsMouseVisible
TargetElapsedTime
IsFixedTimeStep
Services
Content
GraphicsDevice
Window
GameComponent
GameComponent(Game)
Finalize()
Initialize()
Update(GameTime)
OnUpdateOrderChanged(object, EventArgs)
OnEnabledChanged(object, EventArgs)
Dispose(bool)
Dispose()
CompareTo(GameComponent)
EnabledChanged
UpdateOrderChanged
Game
Enabled
UpdateOrder
GameComponentCollection
ClearItems()
InsertItem(int, IGameComponent)
RemoveItem(int)
SetItem(int, IGameComponent)
GameComponentCollection()
ComponentAdded
ComponentRemoved
GameComponentCollectionEventArgs
GameComponentCollectionEventArgs(IGameComponent)
GameComponent
GameRunBehavior
GameServiceContainer
GameServiceContainer()
AddService(Type, object)
GetService(Type)
RemoveService(Type)
AddService<T>(T)
GetService<T>()
GameTime
GameTime()
GameTime(TimeSpan, TimeSpan)
GameTime(TimeSpan, TimeSpan, bool)
TotalGameTime
ElapsedGameTime
IsRunningSlowly
GameUpdateRequiredException
GameUpdateRequiredException()
GameWindow
GameWindow()
BeginScreenDeviceChange(bool)
EndScreenDeviceChange(string, int, int)
EndScreenDeviceChange(string)
OnActivated()
OnDeactivated()
OnOrientationChanged()
OnPaint()
OnScreenDeviceNameChanged()
OnTextInput(object, TextInputEventArgs)
SetSupportedOrientations(DisplayOrientation)
SetTitle(string)
Create(Game, int, int)
ClientSizeChanged
OrientationChanged
ScreenDeviceNameChanged
TextInput
AllowUserResizing
ClientBounds
AllowAltF4
Position
CurrentOrientation
Handle
ScreenDeviceName
Title
IsBorderless
GraphicsDeviceInformation
GraphicsDeviceInformation()
Adapter
GraphicsProfile
PresentationParameters
GraphicsDeviceManager
GraphicsDeviceManager(Game)
Finalize()
BeginDraw()
EndDraw()
OnDeviceDisposing(EventArgs)
OnDeviceResetting(EventArgs)
Dispose()
Dispose(bool)
ApplyChanges()
ToggleFullScreen()
DefaultBackBufferWidth
DefaultBackBufferHeight
DeviceCreated
DeviceDisposing
DeviceReset
DeviceResetting
PreparingDeviceSettings
Disposed
GraphicsProfile
GraphicsDevice
IsFullScreen
HardwareModeSwitch
PreferMultiSampling
PreferredBackBufferFormat
PreferredBackBufferHeight
PreferredBackBufferWidth
PreferredDepthStencilFormat
SynchronizeWithVerticalRetrace
SupportedOrientations
IDrawable
Draw(GameTime)
DrawOrderChanged
VisibleChanged
DrawOrder
Visible
IGameComponent
Initialize()
IGraphicsDeviceManager
BeginDraw()
CreateDevice()
EndDraw()
IHasCallback
Callback()
IUpdateable
Update(GameTime)
EnabledChanged
UpdateOrderChanged
Enabled
UpdateOrder
LaunchParameters
LaunchParameters()
MathHelper
Barycentric(float, float, float, float, float)
CatmullRom(float, float, float, float, float)
Clamp(float, float, float)
Clamp(int, int, int)
Distance(float, float)
Hermite(float, float, float, float, float)
Lerp(float, float, float)
LerpPrecise(float, float, float)
Max(float, float)
Max(int, int)
Min(float, float)
Min(int, int)
SmoothStep(float, float, float)
ToDegrees(float)
ToRadians(float)
WrapAngle(float)
IsPowerOfTwo(int)
E
Log10E
Log2E
Pi
PiOver2
PiOver4
TwoPi
Matrix
Matrix(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)
Matrix(Vector4, Vector4, Vector4, Vector4)
Add(Matrix, Matrix)
Add(Matrix, Matrix, out Matrix)
CreateBillboard(Vector3, Vector3, Vector3, Nullable<Vector3>)
CreateBillboard(Vector3, Vector3, Vector3, Nullable<Vector3>, out Matrix)
CreateConstrainedBillboard(Vector3, Vector3, Vector3, Nullable<Vector3>, Nullable<Vector3>)
CreateConstrainedBillboard(Vector3, Vector3, Vector3, Nullable<Vector3>, Nullable<Vector3>, out Matrix)
CreateFromAxisAngle(Vector3, float)
CreateFromAxisAngle(Vector3, float, out Matrix)
CreateFromQuaternion(Quaternion)
CreateFromQuaternion(Quaternion, out Matrix)
CreateFromYawPitchRoll(float, float, float)
CreateFromYawPitchRoll(float, float, float, out Matrix)
CreateLookAt(Vector3, Vector3, Vector3)
CreateLookAt(Vector3, Vector3, Vector3, out Matrix)
CreateOrthographic(float, float, float, float)
CreateOrthographic(float, float, float, float, out Matrix)
CreateOrthographicOffCenter(float, float, float, float, float, float)
CreateOrthographicOffCenter(Rectangle, float, float)
CreateOrthographicOffCenter(float, float, float, float, float, float, out Matrix)
CreatePerspective(float, float, float, float)
CreatePerspective(float, float, float, float, out Matrix)
CreatePerspectiveFieldOfView(float, float, float, float)
CreatePerspectiveFieldOfView(float, float, float, float, out Matrix)
CreatePerspectiveOffCenter(float, float, float, float, float, float)
CreatePerspectiveOffCenter(Rectangle, float, float)
CreatePerspectiveOffCenter(float, float, float, float, float, float, out Matrix)
CreateRotationX(float)
CreateRotationX(float, out Matrix)
CreateRotationY(float)
CreateRotationY(float, out Matrix)
CreateRotationZ(float)
CreateRotationZ(float, out Matrix)
CreateScale(float)
CreateScale(float, out Matrix)
CreateScale(float, float, float)
CreateScale(float, float, float, out Matrix)
CreateScale(Vector3)
CreateScale(Vector3, out Matrix)
CreateShadow(Vector3, Plane)
CreateShadow(Vector3, Plane, out Matrix)
CreateTranslation(float, float, float)
CreateTranslation(Vector3, out Matrix)
CreateTranslation(Vector3)
CreateTranslation(float, float, float, out Matrix)
CreateReflection(Plane)
CreateReflection(Plane, out Matrix)
CreateWorld(Vector3, Vector3, Vector3)
CreateWorld(Vector3, Vector3, Vector3, out Matrix)
Decompose(out Vector3, out Quaternion, out Vector3)
Determinant()
Divide(Matrix, Matrix)
Divide(Matrix, Matrix, out Matrix)
Divide(Matrix, float)
Divide(Matrix, float, out Matrix)
Equals(Matrix)
Equals(object)
GetHashCode()
Invert(Matrix)
Invert(Matrix, out Matrix)
Lerp(Matrix, Matrix, float)
Lerp(Matrix, Matrix, float, out Matrix)
Multiply(Matrix, Matrix)
Multiply(Matrix, Matrix, out Matrix)
Multiply(Matrix, float)
Multiply(Matrix, float, out Matrix)
ToFloatArray(Matrix)
Negate(Matrix)
Negate(Matrix, out Matrix)
Addition(Matrix, Matrix)
Division(Matrix, Matrix)
Division(Matrix, float)
Equality(Matrix, Matrix)
Inequality(Matrix, Matrix)
Multiply(Matrix, Matrix)
Multiply(Matrix, float)
Subtraction(Matrix, Matrix)
UnaryNegation(Matrix)
Subtract(Matrix, Matrix)
Subtract(Matrix, Matrix, out Matrix)
ToString()
Transpose(Matrix)
Transpose(Matrix, out Matrix)
M11
M12
M13
M14
M21
M22
M23
M24
M31
M32
M33
M34
M41
M42
M43
M44
Item
Item
Backward
Down
Forward
Identity
Left
Right
Translation
Up
Plane
Plane(Vector4)
Plane(Vector3, float)
Plane(Vector3, Vector3, Vector3)
Plane(float, float, float, float)
Dot(Vector4)
Dot(Vector4, out Single)
DotCoordinate(Vector3)
DotCoordinate(Vector3, out Single)
DotNormal(Vector3)
DotNormal(Vector3, out Single)
Transform(Plane, Matrix)
Transform(Plane, Matrix, out Plane)
Transform(Plane, Quaternion)
Transform(Plane, Quaternion, out Plane)
Normalize()
Normalize(Plane)
Normalize(Plane, out Plane)
Inequality(Plane, Plane)
Equality(Plane, Plane)
Equals(object)
Equals(Plane)
GetHashCode()
Intersects(BoundingBox)
Intersects(BoundingBox, out PlaneIntersectionType)
Intersects(BoundingFrustum)
Intersects(BoundingSphere)
Intersects(BoundingSphere, out PlaneIntersectionType)
ToString()
D
Normal
PlaneIntersectionType
PlayerIndex
Point
Point(int, int)
Point(int)
Addition(Point, Point)
Subtraction(Point, Point)
Multiply(Point, Point)
Division(Point, Point)
Equality(Point, Point)
Inequality(Point, Point)
Equals(object)
Equals(Point)
GetHashCode()
ToString()
ToVector2()
X
Y
Zero
PreparingDeviceSettingsEventArgs
PreparingDeviceSettingsEventArgs(GraphicsDeviceInformation)
GraphicsDeviceInformation
Quaternion
Quaternion(float, float, float, float)
Quaternion(Vector3, float)
Quaternion(Vector4)
Add(Quaternion, Quaternion)
Add(Quaternion, Quaternion, out Quaternion)
Concatenate(Quaternion, Quaternion)
Concatenate(Quaternion, Quaternion, out Quaternion)
Conjugate()
Conjugate(Quaternion)
Conjugate(Quaternion, out Quaternion)
CreateFromAxisAngle(Vector3, float)
CreateFromAxisAngle(Vector3, float, out Quaternion)
CreateFromRotationMatrix(Matrix)
CreateFromRotationMatrix(Matrix, out Quaternion)
CreateFromYawPitchRoll(float, float, float)
CreateFromYawPitchRoll(float, float, float, out Quaternion)
Divide(Quaternion, Quaternion)
Divide(Quaternion, Quaternion, out Quaternion)
Dot(Quaternion, Quaternion)
Dot(Quaternion, Quaternion, out Single)
Equals(object)
Equals(Quaternion)
GetHashCode()
Inverse(Quaternion)
Inverse(Quaternion, out Quaternion)
Length()
LengthSquared()
Lerp(Quaternion, Quaternion, float)
Lerp(Quaternion, Quaternion, float, out Quaternion)
Slerp(Quaternion, Quaternion, float)
Slerp(Quaternion, Quaternion, float, out Quaternion)
Subtract(Quaternion, Quaternion)
Subtract(Quaternion, Quaternion, out Quaternion)
Multiply(Quaternion, Quaternion)
Multiply(Quaternion, float)
Multiply(Quaternion, float, out Quaternion)
Multiply(Quaternion, Quaternion, out Quaternion)
Negate(Quaternion)
Negate(Quaternion, out Quaternion)
Normalize()
Normalize(Quaternion)
Normalize(Quaternion, out Quaternion)
ToString()
ToVector4()
Addition(Quaternion, Quaternion)
Division(Quaternion, Quaternion)
Equality(Quaternion, Quaternion)
Inequality(Quaternion, Quaternion)
Multiply(Quaternion, Quaternion)
Multiply(Quaternion, float)
Subtraction(Quaternion, Quaternion)
UnaryNegation(Quaternion)
X
Y
Z
W
Identity
Ray
Ray(Vector3, Vector3)
Equals(object)
Equals(Ray)
GetHashCode()
Intersects(BoundingBox)
Intersects(BoundingBox, out Nullable`1)
Intersects(BoundingSphere)
Intersects(Plane)
Intersects(Plane, out Nullable`1)
Intersects(BoundingSphere, out Nullable`1)
Inequality(Ray, Ray)
Equality(Ray, Ray)
ToString()
Direction
Position
Rectangle
Rectangle(int, int, int, int)
Rectangle(Point, Point)
Equality(Rectangle, Rectangle)
Inequality(Rectangle, Rectangle)
Contains(int, int)
Contains(float, float)
Contains(Point)
Contains(Point, out Boolean)
Contains(Vector2)
Contains(Vector2, out Boolean)
Contains(Rectangle)
Contains(Rectangle, out Boolean)
Equals(object)
Equals(Rectangle)
GetHashCode()
Inflate(int, int)
Inflate(float, float)
Intersects(Rectangle)
Intersects(Rectangle, out Boolean)
Intersect(Rectangle, Rectangle)
Intersect(Rectangle, Rectangle, out Rectangle)
Offset(int, int)
Offset(float, float)
Offset(Point)
Offset(Vector2)
ToString()
Union(Rectangle, Rectangle)
Union(Rectangle, Rectangle, out Rectangle)
X
Y
Width
Height
Empty
Left
Right
Top
Bottom
IsEmpty
Location
Size
Center
TextInputEventArgs
TextInputEventArgs(Char, Keys)
Character
Key
TitleContainer
OpenStream(string)
Vector2
Vector2(float, float)
Vector2(float)
UnaryNegation(Vector2)
Addition(Vector2, Vector2)
Subtraction(Vector2, Vector2)
Multiply(Vector2, Vector2)
Multiply(Vector2, float)
Multiply(float, Vector2)
Division(Vector2, Vector2)
Division(Vector2, float)
Equality(Vector2, Vector2)
Inequality(Vector2, Vector2)
Add(Vector2, Vector2)
Add(Vector2, Vector2, out Vector2)
Barycentric(Vector2, Vector2, Vector2, float, float)
Barycentric(Vector2, Vector2, Vector2, float, float, out Vector2)
CatmullRom(Vector2, Vector2, Vector2, Vector2, float)
CatmullRom(Vector2, Vector2, Vector2, Vector2, float, out Vector2)
Clamp(Vector2, Vector2, Vector2)
Clamp(Vector2, Vector2, Vector2, out Vector2)
Distance(Vector2, Vector2)
Distance(Vector2, Vector2, out Single)
DistanceSquared(Vector2, Vector2)
DistanceSquared(Vector2, Vector2, out Single)
Divide(Vector2, Vector2)
Divide(Vector2, Vector2, out Vector2)
Divide(Vector2, float)
Divide(Vector2, float, out Vector2)
Dot(Vector2, Vector2)
Dot(Vector2, Vector2, out Single)
Equals(object)
Equals(Vector2)
GetHashCode()
Hermite(Vector2, Vector2, Vector2, Vector2, float)
Hermite(Vector2, Vector2, Vector2, Vector2, float, out Vector2)
Length()
LengthSquared()
Lerp(Vector2, Vector2, float)
Lerp(Vector2, Vector2, float, out Vector2)
LerpPrecise(Vector2, Vector2, float)
LerpPrecise(Vector2, Vector2, float, out Vector2)
Max(Vector2, Vector2)
Max(Vector2, Vector2, out Vector2)
Min(Vector2, Vector2)
Min(Vector2, Vector2, out Vector2)
Multiply(Vector2, Vector2)
Multiply(Vector2, Vector2, out Vector2)
Multiply(Vector2, float)
Multiply(Vector2, float, out Vector2)
Negate(Vector2)
Negate(Vector2, out Vector2)
Normalize()
Normalize(Vector2)
Normalize(Vector2, out Vector2)
Reflect(Vector2, Vector2)
Reflect(Vector2, Vector2, out Vector2)
SmoothStep(Vector2, Vector2, float)
SmoothStep(Vector2, Vector2, float, out Vector2)
Subtract(Vector2, Vector2)
Subtract(Vector2, Vector2, out Vector2)
ToString()
ToPoint()
Transform(Vector2, Matrix)
Transform(Vector2, Matrix, out Vector2)
Transform(Vector2, Quaternion)
Transform(Vector2, Quaternion, out Vector2)
Transform(Vector2[], int, Matrix, Vector2[], int, int)
Transform(Vector2[], int, Quaternion, Vector2[], int, int)
Transform(Vector2[], Matrix, Vector2[])
Transform(Vector2[], Quaternion, Vector2[])
TransformNormal(Vector2, Matrix)
TransformNormal(Vector2, Matrix, out Vector2)
TransformNormal(Vector2[], int, Matrix, Vector2[], int, int)
TransformNormal(Vector2[], Matrix, Vector2[])
X
Y
Zero
One
UnitX
UnitY
Vector3
Vector3(float, float, float)
Vector3(float)
Vector3(Vector2, float)
Add(Vector3, Vector3)
Add(Vector3, Vector3, out Vector3)
Barycentric(Vector3, Vector3, Vector3, float, float)
Barycentric(Vector3, Vector3, Vector3, float, float, out Vector3)
CatmullRom(Vector3, Vector3, Vector3, Vector3, float)
CatmullRom(Vector3, Vector3, Vector3, Vector3, float, out Vector3)
Clamp(Vector3, Vector3, Vector3)
Clamp(Vector3, Vector3, Vector3, out Vector3)
Cross(Vector3, Vector3)
Cross(Vector3, Vector3, out Vector3)
Distance(Vector3, Vector3)
Distance(Vector3, Vector3, out Single)
DistanceSquared(Vector3, Vector3)
DistanceSquared(Vector3, Vector3, out Single)
Divide(Vector3, Vector3)
Divide(Vector3, float)
Divide(Vector3, float, out Vector3)
Divide(Vector3, Vector3, out Vector3)
Dot(Vector3, Vector3)
Dot(Vector3, Vector3, out Single)
Equals(object)
Equals(Vector3)
GetHashCode()
Hermite(Vector3, Vector3, Vector3, Vector3, float)
Hermite(Vector3, Vector3, Vector3, Vector3, float, out Vector3)
Length()
LengthSquared()
Lerp(Vector3, Vector3, float)
Lerp(Vector3, Vector3, float, out Vector3)
LerpPrecise(Vector3, Vector3, float)
LerpPrecise(Vector3, Vector3, float, out Vector3)
Max(Vector3, Vector3)
Max(Vector3, Vector3, out Vector3)
Min(Vector3, Vector3)
Min(Vector3, Vector3, out Vector3)
Multiply(Vector3, Vector3)
Multiply(Vector3, float)
Multiply(Vector3, float, out Vector3)
Multiply(Vector3, Vector3, out Vector3)
Negate(Vector3)
Negate(Vector3, out Vector3)
Normalize()
Normalize(Vector3)
Normalize(Vector3, out Vector3)
Reflect(Vector3, Vector3)
Reflect(Vector3, Vector3, out Vector3)
SmoothStep(Vector3, Vector3, float)
SmoothStep(Vector3, Vector3, float, out Vector3)
Subtract(Vector3, Vector3)
Subtract(Vector3, Vector3, out Vector3)
ToString()
Transform(Vector3, Matrix)
Transform(Vector3, Matrix, out Vector3)
Transform(Vector3, Quaternion)
Transform(Vector3, Quaternion, out Vector3)
Transform(Vector3[], int, Matrix, Vector3[], int, int)
Transform(Vector3[], int, Quaternion, Vector3[], int, int)
Transform(Vector3[], Matrix, Vector3[])
Transform(Vector3[], Quaternion, Vector3[])
TransformNormal(Vector3, Matrix)
TransformNormal(Vector3, Matrix, out Vector3)
TransformNormal(Vector3[], int, Matrix, Vector3[], int, int)
TransformNormal(Vector3[], Matrix, Vector3[])
Equality(Vector3, Vector3)
Inequality(Vector3, Vector3)
Addition(Vector3, Vector3)
UnaryNegation(Vector3)
Subtraction(Vector3, Vector3)
Multiply(Vector3, Vector3)
Multiply(Vector3, float)
Multiply(float, Vector3)
Division(Vector3, Vector3)
Division(Vector3, float)
X
Y
Z
Zero
One
UnitX
UnitY
UnitZ
Up
Down
Right
Left
Forward
Backward
Vector4
Vector4(float, float, float, float)
Vector4(Vector2, float, float)
Vector4(Vector3, float)
Vector4(float)
Add(Vector4, Vector4)
Add(Vector4, Vector4, out Vector4)
Barycentric(Vector4, Vector4, Vector4, float, float)
Barycentric(Vector4, Vector4, Vector4, float, float, out Vector4)
CatmullRom(Vector4, Vector4, Vector4, Vector4, float)
CatmullRom(Vector4, Vector4, Vector4, Vector4, float, out Vector4)
Clamp(Vector4, Vector4, Vector4)
Clamp(Vector4, Vector4, Vector4, out Vector4)
Distance(Vector4, Vector4)
Distance(Vector4, Vector4, out Single)
DistanceSquared(Vector4, Vector4)
DistanceSquared(Vector4, Vector4, out Single)
Divide(Vector4, Vector4)
Divide(Vector4, float)
Divide(Vector4, float, out Vector4)
Divide(Vector4, Vector4, out Vector4)
Dot(Vector4, Vector4)
Dot(Vector4, Vector4, out Single)
Equals(object)
Equals(Vector4)
GetHashCode()
Hermite(Vector4, Vector4, Vector4, Vector4, float)
Hermite(Vector4, Vector4, Vector4, Vector4, float, out Vector4)
Length()
LengthSquared()
Lerp(Vector4, Vector4, float)
Lerp(Vector4, Vector4, float, out Vector4)
LerpPrecise(Vector4, Vector4, float)
LerpPrecise(Vector4, Vector4, float, out Vector4)
Max(Vector4, Vector4)
Max(Vector4, Vector4, out Vector4)
Min(Vector4, Vector4)
Min(Vector4, Vector4, out Vector4)
Multiply(Vector4, Vector4)
Multiply(Vector4, float)
Multiply(Vector4, float, out Vector4)
Multiply(Vector4, Vector4, out Vector4)
Negate(Vector4)
Negate(Vector4, out Vector4)
Normalize()
Normalize(Vector4)
Normalize(Vector4, out Vector4)
SmoothStep(Vector4, Vector4, float)
SmoothStep(Vector4, Vector4, float, out Vector4)
Subtract(Vector4, Vector4)
Subtract(Vector4, Vector4, out Vector4)
Transform(Vector2, Matrix)
Transform(Vector2, Quaternion)
Transform(Vector3, Matrix)
Transform(Vector3, Quaternion)
Transform(Vector4, Matrix)
Transform(Vector4, Quaternion)
Transform(Vector2, Matrix, out Vector4)
Transform(Vector2, Quaternion, out Vector4)
Transform(Vector3, Matrix, out Vector4)
Transform(Vector3, Quaternion, out Vector4)
Transform(Vector4, Matrix, out Vector4)
Transform(Vector4, Quaternion, out Vector4)
Transform(Vector4[], int, Matrix, Vector4[], int, int)
Transform(Vector4[], int, Quaternion, Vector4[], int, int)
Transform(Vector4[], Matrix, Vector4[])
Transform(Vector4[], Quaternion, Vector4[])
ToString()
UnaryNegation(Vector4)
Equality(Vector4, Vector4)
Inequality(Vector4, Vector4)
Addition(Vector4, Vector4)
Subtraction(Vector4, Vector4)
Multiply(Vector4, Vector4)
Multiply(Vector4, float)
Multiply(float, Vector4)
Division(Vector4, Vector4)
Division(Vector4, float)
X
Y
Z
W
Zero
One
UnitX
UnitY
UnitZ
UnitW
Microsoft.Xna.Framework.Audio
AudioCategory
Pause()
Resume()
Stop(AudioStopOptions)
SetVolume(float)
Equality(AudioCategory, AudioCategory)
Inequality(AudioCategory, AudioCategory)
Equals(AudioCategory)
Equals(object)
GetHashCode()
ToString()
Name
AudioChannels
AudioEmitter
AudioEmitter()
DopplerScale
Forward
Position
Up
Velocity
AudioEngine
AudioEngine(string)
AudioEngine(string, TimeSpan, string)
Update()
GetCategory(string)
GetGlobalVariable(string)
SetGlobalVariable(string, float)
Dispose()
Finalize()
ContentVersion
Disposing
IsDisposed
AudioListener
AudioListener()
Forward
Position
Up
Velocity
AudioStopOptions
Cue
Pause()
Play()
Resume()
Stop(AudioStopOptions)
SetVariable(string, float)
GetVariable(string)
Apply3D(AudioListener, AudioEmitter)
Dispose()
Disposing
IsPaused
IsPlaying
IsStopped
IsStopping
IsPreparing
IsPrepared
IsCreated
Name
IsDisposed
DynamicSoundEffectInstance
DynamicSoundEffectInstance(int, AudioChannels)
GetSampleDuration(int)
GetSampleSizeInBytes(TimeSpan)
Play()
Pause()
Resume()
Stop()
Stop(bool)
SubmitBuffer(Byte[])
SubmitBuffer(Byte[], int, int)
Dispose(bool)
BufferNeeded
IsLooped
State
PendingBufferCount
InstancePlayLimitException
InstancePlayLimitException()
Microphone
GetSampleDuration(int)
GetSampleSizeInBytes(TimeSpan)
Start()
Stop()
GetData(Byte[])
GetData(Byte[], int, int)
Name
BufferReady
BufferDuration
IsHeadset
SampleRate
State
All
Default
MicrophoneState
NoAudioHardwareException
NoAudioHardwareException(string)
NoAudioHardwareException(string, Exception)
NoMicrophoneConnectedException
NoMicrophoneConnectedException(string)
NoMicrophoneConnectedException(string, Exception)
SoundBank
SoundBank(AudioEngine, string)
GetCue(string)
PlayCue(string)
PlayCue(string, AudioListener, AudioEmitter)
Dispose()
Finalize()
Disposing
IsInUse
IsDisposed
SoundEffect
SoundEffect(Byte[], int, AudioChannels)
SoundEffect(Byte[], int, int, int, AudioChannels, int, int)
Finalize()
CreateInstance()
FromStream(Stream)
GetSampleDuration(int, int, AudioChannels)
GetSampleSizeInBytes(TimeSpan, int, AudioChannels)
Play()
Play(float, float, float)
Dispose()
Duration
Name
MasterVolume
DistanceScale
DopplerScale
SpeedOfSound
IsDisposed
Speakers
SoundEffectInstance
Finalize()
Apply3D(AudioListener, AudioEmitter)
Apply3D(AudioListener[], AudioEmitter)
Pause()
Play()
Resume()
Stop()
Stop(bool)
Dispose()
Dispose(bool)
IsLooped
Pan
Pitch
Volume
State
IsDisposed
SoundState
WaveBank
WaveBank(AudioEngine, string)
WaveBank(AudioEngine, string, int, short)
Dispose()
Finalize()
Disposing
IsInUse
IsPrepared
IsDisposed
Microsoft.Xna.Framework.Content
ContentLoadException
ContentLoadException()
ContentLoadException(string)
ContentLoadException(string, Exception)
ContentManager
Finalize()
ContentManager(IServiceProvider)
ContentManager(IServiceProvider, string)
Dispose()
Dispose(bool)
LoadLocalized<T>(string)
Load<T>(string)
OpenStream(string)
ReadAsset<T>(string, Action<IDisposable>)
ReloadGraphicsAssets()
ReloadAsset<T>(string, T)
Unload()
LoadedAssets
RootDirectory
ServiceProvider
ContentReader
ReadExternalReference<T>()
ReadMatrix()
ReadObject<T>()
ReadObject<T>(ContentTypeReader)
ReadObject<T>(T)
ReadObject<T>(ContentTypeReader, T)
ReadQuaternion()
ReadRawObject<T>()
ReadRawObject<T>(ContentTypeReader)
ReadRawObject<T>(T)
ReadRawObject<T>(ContentTypeReader, T)
ReadSharedResource<T>(Action<T>)
ReadVector2()
ReadVector3()
ReadVector4()
ReadColor()
ContentManager
AssetName
ContentSerializerAttribute
ContentSerializerAttribute()
Clone()
AllowNull
CollectionItemName
ElementName
FlattenContent
HasCollectionItemName
Optional
SharedResource
ContentSerializerCollectionItemNameAttribute
ContentSerializerCollectionItemNameAttribute(string)
CollectionItemName
ContentSerializerIgnoreAttribute
ContentSerializerIgnoreAttribute()
ContentSerializerRuntimeTypeAttribute
ContentSerializerRuntimeTypeAttribute(string)
RuntimeType
ContentSerializerTypeVersionAttribute
ContentSerializerTypeVersionAttribute(int)
TypeVersion
ContentTypeReader
ContentTypeReader(Type)
Initialize(ContentTypeReaderManager)
Read(ContentReader, object)
CanDeserializeIntoExistingObject
TargetType
TypeVersion
ContentTypeReader<T>
ContentTypeReader<T>()
Read(ContentReader, object)
Read(ContentReader, T)
ContentTypeReaderManager
GetTypeReader(Type)
PrepareType(string)
AddTypeCreator(string, Func<ContentTypeReader>)
ClearTypeCreators()
ContentTypeReaderManager()
ResourceContentManager
ResourceContentManager(IServiceProvider, ResourceManager)
OpenStream(string)
Microsoft.Xna.Framework.Content.Pipeline
ChildCollection<TParent,TChild>
ChildCollection<TParent,TChild>(TParent)
ClearItems()
GetParent(TChild)
InsertItem(int, TChild)
RemoveItem(int)
SetItem(int, TChild)
SetParent(TChild, TParent)
ContentBuildLogger
ContentBuildLogger()
GetCurrentFilename(ContentIdentity)
LogImportantMessage(string, Object[])
LogMessage(string, Object[])
LogWarning(string, ContentIdentity, string, Object[])
PopFile()
PushFile(string)
Indent()
Unindent()
IndentString
LoggerRootDirectory
ContentIdentity
ContentIdentity()
ContentIdentity(string)
ContentIdentity(string, string)
ContentIdentity(string, string, string)
FragmentIdentifier
SourceFilename
SourceTool
ContentImporter<T>
ContentImporter<T>()
Import(string, ContentImporterContext)
ContentImporterAttribute
ContentImporterAttribute(string)
ContentImporterAttribute(String[])
CacheImportedData
DefaultProcessor
DisplayName
FileExtensions
ContentImporterContext
ContentImporterContext()
AddDependency(string)
IntermediateDirectory
Logger
OutputDirectory
ContentItem
ContentItem()
Identity
Name
OpaqueData
ContentProcessor<TInput,TOutput>
ContentProcessor<TInput,TOutput>()
Process(TInput, ContentProcessorContext)
ContentProcessorAttribute
ContentProcessorAttribute()
DisplayName
ContentProcessorContext
ContentProcessorContext()
AddDependency(string)
AddOutputFile(string)
BuildAndLoadAsset<TInput,TOutput>(ExternalReference<TInput>, string)
BuildAndLoadAsset<TInput,TOutput>(ExternalReference<TInput>, string, OpaqueDataDictionary, string)
BuildAsset<TInput,TOutput>(ExternalReference<TInput>, string)
BuildAsset<TInput,TOutput>(ExternalReference<TInput>, string, OpaqueDataDictionary, string, string)
Convert<TInput,TOutput>(TInput, string)
Convert<TInput,TOutput>(TInput, string, OpaqueDataDictionary)
BuildConfiguration
IntermediateDirectory
Logger
OutputDirectory
OutputFilename
Parameters
TargetPlatform
TargetProfile
EffectImporter
EffectImporter()
Import(string, ContentImporterContext)
ExternalReference<T>
ExternalReference<T>()
ExternalReference<T>(string)
ExternalReference<T>(string, ContentIdentity)
Filename
FbxImporter
Import(string, ContentImporterContext)
FbxImporter()
FontDescriptionImporter
FontDescriptionImporter()
Import(string, ContentImporterContext)
H264Importer
H264Importer()
Import(string, ContentImporterContext)
IContentImporter
Import(string, ContentImporterContext)
IContentProcessor
Process(object, ContentProcessorContext)
InputType
OutputType
InvalidContentException
InvalidContentException()
InvalidContentException(SerializationInfo, StreamingContext)
InvalidContentException(string)
InvalidContentException(string, ContentIdentity)
InvalidContentException(string, ContentIdentity, Exception)
InvalidContentException(string, Exception)
GetObjectData(SerializationInfo, StreamingContext)
ContentIdentity
LoadedTypeCollection<T>
LoadedTypeCollection<T>()
GetEnumerator()
Mp3Importer
Mp3Importer()
Import(string, ContentImporterContext)
NamedValueDictionary<T>
NamedValueDictionary<T>()
Add(string, T)
ContainsKey(string)
Remove(string)
TryGetValue(string, out T)
Clear()
GetEnumerator()
AddItem(string, T)
ClearItems()
RemoveItem(string)
SetItem(string, T)
Keys
DefaultSerializerType
Values
Item
Count
OggImporter
Import(string, ContentImporterContext)
OggImporter()
OpaqueDataDictionary
GetValue<T>(string, T)
OpaqueDataDictionary()
OpenAssetImporter
Import(string, ContentImporterContext)
ToXna(Matrix4x4)
ToXna(Vector2D)
ToXna(Vector3D)
ToXna(Quaternion)
ToXna(Color4D)
ToXnaTexCoord(Vector3D)
ToXnaColor(Color4D)
OpenAssetImporter()
ImporterName
PipelineComponentScanner
PipelineComponentScanner()
Update(IEnumerable<string>)
Update(IEnumerable<string>, IEnumerable<string>)
Errors
ImporterAttributes
ImporterNames
ImporterOutputTypes
ProcessorAttributes
ProcessorInputTypes
ProcessorNames
ProcessorOutputTypes
ProcessorParameters
PipelineException
PipelineException()
PipelineException(SerializationInfo, StreamingContext)
PipelineException(string)
PipelineException(string, Exception)
PipelineException(string, Object[])
ProcessorParameter
DefaultValue
Description
DisplayName
IsEnum
PossibleEnumValues
PropertyName
PropertyType
ProcessorParameterCollection
TargetPlatform
TextureImporter
TextureImporter()
Import(string, ContentImporterContext)
VideoContent
VideoContent(string)
Finalize()
Dispose()
Dispose(bool)
BitsPerSecond
Duration
Filename
FramesPerSecond
Height
VideoSoundtrackType
Width
WavImporter
Import(string, ContentImporterContext)
WavImporter()
WmaImporter
WmaImporter()
Import(string, ContentImporterContext)
WmvImporter
WmvImporter()
Import(string, ContentImporterContext)
XImporter
XImporter()
Import(string, ContentImporterContext)
XmlImporter
Import(string, ContentImporterContext)
XmlImporter()
Microsoft.Xna.Framework.Content.Pipeline.Audio
AudioContent
AudioContent(string, AudioFileType)
ConvertFormat(ConversionFormat, ConversionQuality, string)
SetData(Byte[], AudioFormat, TimeSpan, int, int)
Dispose()
FileName
FileType
Data
Duration
Format
LoopLength
LoopStart
AudioFileType
AudioFormat
AverageBytesPerSecond
BitsPerSample
BlockAlign
ChannelCount
Format
NativeWaveFormat
SampleRate
AudioProfile
ForPlatform(TargetPlatform)
Supports(TargetPlatform)
ConvertAudio(TargetPlatform, ConversionQuality, AudioContent)
ConvertStreamingAudio(TargetPlatform, ConversionQuality, AudioContent, String)
QualityToSampleRate(ConversionQuality, int)
QualityToBitRate(ConversionQuality)
AudioProfile()
ConversionFormat
ConversionQuality
Microsoft.Xna.Framework.Content.Pipeline.Builder.Convertors
StringToColorConverter
CanConvertTo(ITypeDescriptorContext, Type)
ConvertTo(ITypeDescriptorContext, CultureInfo, object, Type)
CanConvertFrom(ITypeDescriptorContext, Type)
ConvertFrom(ITypeDescriptorContext, CultureInfo, object)
StringToColorConverter()
Microsoft.Xna.Framework.Content.Pipeline.Graphics
ABCFloat
A
B
C
AlphaTestMaterialContent
AlphaTestMaterialContent()
AlphaKey
AlphaFunctionKey
DiffuseColorKey
ReferenceAlphaKey
TextureKey
VertexColorEnabledKey
Alpha
AlphaFunction
DiffuseColor
ReferenceAlpha
Texture
VertexColorEnabled
AnimationChannel
AnimationChannel()
Add(AnimationKeyframe)
Clear()
Contains(AnimationKeyframe)
IndexOf(AnimationKeyframe)
Remove(AnimationKeyframe)
RemoveAt(int)
GetEnumerator()
Count
Item
AnimationChannelDictionary
AnimationChannelDictionary()
AnimationContent
AnimationContent()
Channels
Duration
AnimationContentDictionary
AnimationContentDictionary()
AnimationKeyframe
AnimationKeyframe(TimeSpan, Matrix)
CompareTo(AnimationKeyframe)
Time
Transform
AtcBitmapContent
AtcBitmapContent()
AtcBitmapContent(int, int)
GetPixelData()
SetPixelData(Byte[])
TryCopyFrom(BitmapContent, Rectangle, Rectangle)
TryCopyTo(BitmapContent, Rectangle, Rectangle)
AtcExplicitBitmapContent
AtcExplicitBitmapContent()
AtcExplicitBitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
AtcInterpolatedBitmapContent
AtcInterpolatedBitmapContent()
AtcInterpolatedBitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
BasicMaterialContent
BasicMaterialContent()
AlphaKey
DiffuseColorKey
EmissiveColorKey
SpecularColorKey
SpecularPowerKey
TextureKey
VertexColorEnabledKey
Alpha
DiffuseColor
EmissiveColor
SpecularColor
SpecularPower
Texture
VertexColorEnabled
BitmapContent
BitmapContent()
BitmapContent(int, int)
Copy(BitmapContent, BitmapContent)
Copy(BitmapContent, Rectangle, BitmapContent, Rectangle)
GetPixelData()
SetPixelData(Byte[])
ToString()
TryCopyFrom(BitmapContent, Rectangle, Rectangle)
TryCopyTo(BitmapContent, Rectangle, Rectangle)
TryGetFormat(out SurfaceFormat)
ValidateCopyArguments(BitmapContent, Rectangle, BitmapContent, Rectangle)
Height
Width
BoneContent
BoneContent()
BoneWeight
BoneWeight(string, float)
BoneName
Weight
BoneWeightCollection
BoneWeightCollection()
NormalizeWeights()
NormalizeWeights(int)
CharacterRegion
Characters()
CharacterRegion(Char, Char)
Any<T>(IEnumerable<T>)
SelectMany<TSource,TResult>(IEnumerable<TSource>, Func<TSource,IEnumerable<TResult>>)
Distinct<TSource>(IEnumerable<TSource>, IEqualityComparer<TSource>)
Start
End
Default
CharacterRegionTypeConverter
CanConvertFrom(ITypeDescriptorContext, Type)
ConvertFrom(ITypeDescriptorContext, CultureInfo, object)
CharacterRegionTypeConverter()
DualTextureMaterialContent
DualTextureMaterialContent()
AlphaKey
DiffuseColorKey
TextureKey
Texture2Key
VertexColorEnabledKey
Alpha
DiffuseColor
Texture
Texture2
VertexColorEnabled
Dxt1BitmapContent
Dxt1BitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
Dxt3BitmapContent
Dxt3BitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
Dxt5BitmapContent
Dxt5BitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
DxtBitmapContent
DxtBitmapContent(int)
DxtBitmapContent(int, int, int)
GetPixelData()
SetPixelData(Byte[])
TryCopyFrom(BitmapContent, Rectangle, Rectangle)
TryCopyTo(BitmapContent, Rectangle, Rectangle)
EffectContent
EffectContent()
EffectCode
EffectMaterialContent
EffectMaterialContent()
EffectKey
CompiledEffectKey
Effect
CompiledEffect
EnvironmentMapMaterialContent
EnvironmentMapMaterialContent()
AlphaKey
DiffuseColorKey
EmissiveColorKey
EnvironmentMapKey
EnvironmentMapAmountKey
EnvironmentMapSpecularKey
FresnelFactorKey
TextureKey
Alpha
DiffuseColor
EmissiveColor
EnvironmentMap
EnvironmentMapAmount
EnvironmentMapSpecular
FresnelFactor
Texture
Etc1BitmapContent
Etc1BitmapContent()
Etc1BitmapContent(int, int)
GetPixelData()
SetPixelData(Byte[])
TryCopyFrom(BitmapContent, Rectangle, Rectangle)
TryCopyTo(BitmapContent, Rectangle, Rectangle)
TryGetFormat(out SurfaceFormat)
ToString()
FontDescription
FontDescription(string, float, float)
FontDescription(string, float, float, FontDescriptionStyle)
FontDescription(string, float, float, FontDescriptionStyle, bool)
FontName
Size
Spacing
UseKerning
Style
DefaultCharacter
Characters
FontDescriptionStyle
GeometryContent
GeometryContent()
Indices
Material
Parent
Vertices
GeometryContentCollection
GetParent(GeometryContent)
SetParent(GeometryContent, MeshContent)
GraphicsUtil
BGRAtoRGBA(Byte[])
IsPowerOfTwo(int)
GetNextPowerOfTwo(int)
CompressPvrtc(TextureContent, bool)
CompressDxt(GraphicsProfile, TextureContent, bool)
CompressAti(TextureContent)
CompressEtc1(TextureContent)
CompressColor16Bit(TextureContent)
CompressFontDXT3(TextureContent)
IndexCollection
IndexCollection()
AddRange(IEnumerable<int>)
IndirectPositionCollection
Contains(Vector3)
CopyTo(Vector3[], int)
GetEnumerator()
IndexOf(Vector3)
Count
Item
LocalizedFontDescription
LocalizedFontDescription()
ResourceFiles
MaterialContent
MaterialContent()
GetReferenceTypeProperty<T>(string)
GetTexture(string)
GetValueTypeProperty<T>(string)
SetProperty<T>(string, T)
SetTexture(string, ExternalReference<TextureContent>)
Clone()
Textures
MeshBuilder
AddTriangleVertex(int)
CreateVertexChannel<T>(string)
CreatePosition(float, float, float)
CreatePosition(Vector3)
FinishMesh()
SetMaterial(MaterialContent)
SetOpaqueData(OpaqueDataDictionary)
SetVertexChannelData(int, object)
StartMesh(string)
MergeDuplicatePositions
MergePositionTolerance
Name
SwapWindingOrder
MeshContent
MeshContent()
Geometry
Positions
MeshHelper
CalculateNormals(MeshContent, bool)
CalculateNormals(GeometryContent, bool)
CalculateTangentFrames(MeshContent, string, string, string)
CalculateTangentFrames(GeometryContent, string, string, string)
CalculateTangentFrames(IList<Vector3>, IList<int>, IList<Vector3>, IList<Vector2>, out Vector3[], out Vector3[])
FindSkeleton(NodeContent)
FlattenSkeleton(BoneContent)
MergeDuplicatePositions(MeshContent, float)
MergeDuplicateVertices(GeometryContent)
MergeDuplicateVertices(MeshContent)
OptimizeForCache(MeshContent)
SwapWindingOrder(MeshContent)
TransformScene(NodeContent, Matrix)
MipmapChain
MipmapChain()
MipmapChain(BitmapContent)
Implicit(BitmapContent)
MipmapChainCollection
ClearItems()
RemoveItem(int)
InsertItem(int, MipmapChain)
NodeContent
NodeContent()
AbsoluteTransform
Animations
Children
Parent
Transform
NodeContentCollection
GetParent(NodeContent)
SetParent(NodeContent, NodeContent)
PixelBitmapContent<T>
PixelBitmapContent<T>(int, int)
GetPixelData()
SetPixelData(Byte[])
GetRow(int)
TryGetFormat(out SurfaceFormat)
GetPixel(int, int)
SetPixel(int, int, T)
ReplaceColor(T, T)
TryCopyFrom(BitmapContent, Rectangle, Rectangle)
TryCopyTo(BitmapContent, Rectangle, Rectangle)
PositionCollection
PositionCollection()
PvrtcBitmapContent
PvrtcBitmapContent(int, int)
GetPixelData()
SetPixelData(Byte[])
TryCopyFrom(BitmapContent, Rectangle, Rectangle)
TryCopyTo(BitmapContent, Rectangle, Rectangle)
PvrtcRgb2BitmapContent
PvrtcRgb2BitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
PvrtcRgb4BitmapContent
PvrtcRgb4BitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
PvrtcRgba2BitmapContent
PvrtcRgba2BitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
PvrtcRgba4BitmapContent
PvrtcRgba4BitmapContent(int, int)
TryGetFormat(out SurfaceFormat)
ToString()
SkinnedMaterialContent
SkinnedMaterialContent()
AlphaKey
DiffuseColorKey
EmissiveColorKey
SpecularColorKey
SpecularPowerKey
TextureKey
WeightsPerVertexKey
Alpha
DiffuseColor
EmissiveColor
SpecularColor
SpecularPower
Texture
WeightsPerVertex
SpriteFontContent
SpriteFontContent()
SpriteFontContent(FontDescription)
FontName
FontSize
Texture
Glyphs
Cropping
CharacterMap
VerticalLineSpacing
HorizontalSpacing
Kerning
DefaultCharacter
Texture2DContent
Texture2DContent()
Validate(Nullable<GraphicsProfile>)
Mipmaps
Texture3DContent
Texture3DContent()
Validate(Nullable<GraphicsProfile>)
GenerateMipmaps(bool)
TextureContent
TextureContent(MipmapChainCollection)
ConvertBitmapType(Type)
GenerateMipmaps(bool)
Validate(Nullable<GraphicsProfile>)
Faces
TextureCubeContent
TextureCubeContent()
Validate(Nullable<GraphicsProfile>)
TextureProfile
ForPlatform(TargetPlatform)
Supports(TargetPlatform)
Requirements(ContentProcessorContext, TextureProcessorOutputFormat, out Boolean, out Boolean)
ConvertTexture(ContentProcessorContext, TextureContent, TextureProcessorOutputFormat, bool)
PlatformCompressTexture(ContentProcessorContext, TextureContent, TextureProcessorOutputFormat, bool)
TextureProfile()
TextureReferenceDictionary
TextureReferenceDictionary()
VertexChannel
Contains(object)
CopyTo(Array, int)
GetEnumerator()
IndexOf(object)
ReadConvertedContent<TargetType>()
Count
ElementType
Item
Name
VertexChannel<T>
Contains(T)
CopyTo(T[], int)
GetEnumerator()
IndexOf(T)
ReadConvertedContent<TargetType>()
ElementType
Item
VertexChannelCollection
Add<ElementType>(string, IEnumerable<ElementType>)
Add(string, Type, IEnumerable)
Clear()
Contains(string)
Contains(VertexChannel)
ConvertChannelContent<TargetType>(int)
ConvertChannelContent<TargetType>(string)
Get<T>(int)
Get<T>(string)
GetEnumerator()
IndexOf(string)
IndexOf(VertexChannel)
Insert<ElementType>(int, string, IEnumerable<ElementType>)
Insert(int, string, Type, IEnumerable)
Remove(string)
Remove(VertexChannel)
RemoveAt(int)
Count
Item
Item
VertexChannelNames
Binormal(int)
Color(int)
DecodeBaseName(string)
DecodeUsageIndex(string)
EncodeName(string, int)
EncodeName(VertexElementUsage, int)
Normal()
Normal(int)
Tangent(int)
TextureCoordinate(int)
TryDecodeUsage(string, out VertexElementUsage)
Weights()
Weights(int)
VertexContent
Add(int)
AddRange(IEnumerable<int>)
CreateVertexBuffer()
Insert(int, int)
InsertRange(int, IEnumerable<int>)
RemoveAt(int)
RemoveRange(int, int)
Channels
PositionIndices
Positions
VertexCount
Microsoft.Xna.Framework.Content.Pipeline.Processors
CompiledEffectContent
CompiledEffectContent(Byte[])
GetEffectCode()
EffectProcessor
EffectProcessor()
Process(EffectContent, ContentProcessorContext)
DebugMode
Defines
EffectProcessorDebugMode
FontDescriptionProcessor
FontDescriptionProcessor()
Process(FontDescription, ContentProcessorContext)
PremultiplyAlpha
TextureFormat
FontTextureProcessor
FontTextureProcessor()
GetCharacterForIndex(int)
Process(Texture2DContent, ContentProcessorContext)
FirstCharacter
PremultiplyAlpha
TextureFormat
LocalizedFontProcessor
LocalizedFontProcessor()
Process(LocalizedFontDescription, ContentProcessorContext)
PremultiplyAlpha
TextureFormat
MaterialProcessor
MaterialProcessor()
BuildEffect(ExternalReference<EffectContent>, ContentProcessorContext)
BuildTexture(string, ExternalReference<TextureContent>, ContentProcessorContext)
Process(MaterialContent, ContentProcessorContext)
CreateDefaultMaterial(MaterialProcessorDefaultEffect)
GetDefaultEffect(MaterialContent)
ColorKeyColor
ColorKeyEnabled
DefaultEffect
GenerateMipmaps
PremultiplyTextureAlpha
ResizeTexturesToPowerOfTwo
TextureFormat
MaterialProcessorDefaultEffect
ModelBoneContent
Children
Index
Name
Parent
Transform
ModelBoneContentCollection
ModelContent
Bones
Meshes
Root
Tag
ModelMeshContent
BoundingSphere
MeshParts
Name
ParentBone
SourceMesh
Tag
ModelMeshContentCollection
ModelMeshPartContent
IndexBuffer
Material
NumVertices
PrimitiveCount
StartIndex
Tag
VertexBuffer
VertexOffset
ModelMeshPartContentCollection
ModelProcessor
ModelProcessor()
Process(NodeContent, ContentProcessorContext)
ConvertMaterial(MaterialContent, ContentProcessorContext)
ProcessGeometryUsingMaterial(MaterialContent, IEnumerable<GeometryContent>, ContentProcessorContext)
ProcessVertexChannel(GeometryContent, int, ContentProcessorContext)
ColorKeyColor
ColorKeyEnabled
DefaultEffect
GenerateMipmaps
GenerateTangentFrames
PremultiplyTextureAlpha
PremultiplyVertexColors
ResizeTexturesToPowerOfTwo
RotationX
RotationY
RotationZ
Scale
SwapWindingOrder
TextureFormat
PassThroughProcessor
Process(object, ContentProcessorContext)
PassThroughProcessor()
SongContent
SongProcessor
SongProcessor()
Process(AudioContent, ContentProcessorContext)
Quality
SoundEffectContent
SoundEffectProcessor
SoundEffectProcessor()
Process(AudioContent, ContentProcessorContext)
Quality
TextureProcessor
TextureProcessor()
Process(TextureContent, ContentProcessorContext)
ColorKeyColor
ColorKeyEnabled
GenerateMipmaps
PremultiplyAlpha
ResizeToPowerOfTwo
MakeSquare
TextureFormat
TextureProcessorOutputFormat
VertexBufferContent
VertexBufferContent()
VertexBufferContent(int)
SizeOf(Type)
Write<T>(int, int, IEnumerable<T>)
Write(int, int, Type, IEnumerable)
VertexData
VertexDeclaration
VertexDeclarationContent
VertexDeclarationContent()
VertexElements
VertexStride
VideoProcessor
Process(VideoContent, ContentProcessorContext)
VideoProcessor()
Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler
ContentCompiler
ContentCompiler()
GetTypeWriter(Type)
Compile(Stream, object, TargetPlatform, GraphicsProfile, bool, string, string)
ContentTypeWriter
ContentTypeWriter(Type)
GetRuntimeReader(TargetPlatform)
GetRuntimeType(TargetPlatform)
Initialize(ContentCompiler)
ShouldCompressContent(TargetPlatform, object)
Write(ContentWriter, object)
_typeVersion
CanDeserializeIntoExistingObject
TargetType
TypeVersion
ContentTypeWriter<T>
ContentTypeWriter<T>()
Write(ContentWriter, object)
Write(ContentWriter, T)
ContentTypeWriterAttribute
ContentTypeWriterAttribute()
ContentWriter
Dispose(bool)
Flush()
WriteExternalReference<T>(ExternalReference<T>)
WriteObject<T>(T)
WriteObject<T>(T, ContentTypeWriter)
WriteRawObject<T>(T)
WriteRawObject<T>(T, ContentTypeWriter)
WriteSharedResource<T>(T)
Write(Color)
Write(Matrix)
Write(Quaternion)
Write(Vector2)
Write(Vector3)
Write(Vector4)
TargetPlatform
TargetProfile
SpriteFontContentWriter
Write(ContentWriter, SpriteFontContent)
GetRuntimeReader(TargetPlatform)
GetRuntimeType(TargetPlatform)
ShouldCompressContent(TargetPlatform, object)
SpriteFontContentWriter()
Microsoft.Xna.Framework.Content.Pipeline.Serialization.Intermediate
ContentTypeSerializer
ContentTypeSerializer(Type, string)
Deserialize(IntermediateReader, ContentSerializerAttribute, object)
Initialize(IntermediateSerializer)
ObjectIsEmpty(object)
ScanChildren(IntermediateSerializer, ChildCallback, object)
Serialize(IntermediateWriter, object, ContentSerializerAttribute)
CanDeserializeIntoExistingObject
TargetType
XmlTypeName
ContentTypeSerializer<T>
ContentTypeSerializer<T>()
ContentTypeSerializer<T>(string)
Deserialize(IntermediateReader, ContentSerializerAttribute, T)
Deserialize(IntermediateReader, ContentSerializerAttribute, object)
ObjectIsEmpty(T)
ObjectIsEmpty(object)
ScanChildren(IntermediateSerializer, ChildCallback, T)
ScanChildren(IntermediateSerializer, ChildCallback, object)
Serialize(IntermediateWriter, T, ContentSerializerAttribute)
Serialize(IntermediateWriter, object, ContentSerializerAttribute)
ContentTypeSerializerAttribute
ContentTypeSerializerAttribute()
IntermediateReader
MoveToElement(string)
ReadObject<T>(ContentSerializerAttribute)
ReadObject<T>(ContentSerializerAttribute, ContentTypeSerializer)
ReadObject<T>(ContentSerializerAttribute, ContentTypeSerializer, T)
ReadObject<T>(ContentSerializerAttribute, T)
ReadRawObject<T>(ContentSerializerAttribute)
ReadRawObject<T>(ContentSerializerAttribute, ContentTypeSerializer)
ReadRawObject<T>(ContentSerializerAttribute, ContentTypeSerializer, T)
ReadRawObject<T>(ContentSerializerAttribute, T)
ReadSharedResource<T>(ContentSerializerAttribute, Action<T>)
ReadExternalReference<T>(ExternalReference<T>)
ReadTypeName()
Xml
Serializer
IntermediateSerializer
Deserialize<T>(XmlReader, string)
GetTypeSerializer(Type)
Serialize<T>(XmlWriter, T, string)
IntermediateWriter
WriteExternalReference<T>(ExternalReference<T>)
WriteObject<T>(T, ContentSerializerAttribute)
WriteObject<T>(T, ContentSerializerAttribute, ContentTypeSerializer)
WriteRawObject<T>(T, ContentSerializerAttribute)
WriteRawObject<T>(T, ContentSerializerAttribute, ContentTypeSerializer)
WriteSharedResource<T>(T, ContentSerializerAttribute)
WriteTypeName(Type)
Xml
Serializer
Microsoft.Xna.Framework.Design
Vector2TypeConverter
CanConvertTo(ITypeDescriptorContext, Type)
ConvertTo(ITypeDescriptorContext, CultureInfo, object, Type)
CanConvertFrom(ITypeDescriptorContext, Type)
ConvertFrom(ITypeDescriptorContext, CultureInfo, object)
Vector2TypeConverter()
Vector3TypeConverter
CanConvertTo(ITypeDescriptorContext, Type)
ConvertTo(ITypeDescriptorContext, CultureInfo, object, Type)
CanConvertFrom(ITypeDescriptorContext, Type)
ConvertFrom(ITypeDescriptorContext, CultureInfo, object)
Vector3TypeConverter()
Vector4TypeConverter
CanConvertTo(ITypeDescriptorContext, Type)
ConvertTo(ITypeDescriptorContext, CultureInfo, object, Type)
CanConvertFrom(ITypeDescriptorContext, Type)
ConvertFrom(ITypeDescriptorContext, CultureInfo, object)
Vector4TypeConverter()
Microsoft.Xna.Framework.Graphics
AlphaTestEffect
AlphaTestEffect(GraphicsDevice)
AlphaTestEffect(AlphaTestEffect)
Clone()
OnApply()
World
View
Projection
DiffuseColor
Alpha
FogEnabled
FogStart
FogEnd
FogColor
Texture
VertexColorEnabled
AlphaFunction
ReferenceAlpha
BasicEffect
BasicEffect(GraphicsDevice)
BasicEffect(BasicEffect)
Clone()
EnableDefaultLighting()
OnApply()
World
View
Projection
DiffuseColor
EmissiveColor
SpecularColor
SpecularPower
Alpha
LightingEnabled
PreferPerPixelLighting
AmbientLightColor
DirectionalLight0
DirectionalLight1
DirectionalLight2
FogEnabled
FogStart
FogEnd
FogColor
TextureEnabled
Texture
VertexColorEnabled
Blend
BlendFunction
BlendState
BlendState()
Dispose(bool)
GraphicsDeviceResetting()
Additive
AlphaBlend
NonPremultiplied
Opaque
Item
AlphaBlendFunction
AlphaDestinationBlend
AlphaSourceBlend
ColorBlendFunction
ColorDestinationBlend
ColorSourceBlend
ColorWriteChannels
ColorWriteChannels1
ColorWriteChannels2
ColorWriteChannels3
BlendFactor
MultiSampleMask
IndependentBlendEnable
BufferUsage
ClearOptions
ColorWriteChannels
CompareFunction
CubeMapFace
CullMode
DepthFormat
DepthStencilState
DepthStencilState()
Dispose(bool)
GraphicsDeviceResetting()
Default
DepthRead
None
DepthBufferEnable
DepthBufferWriteEnable
CounterClockwiseStencilDepthBufferFail
CounterClockwiseStencilFail
CounterClockwiseStencilFunction
CounterClockwiseStencilPass
DepthBufferFunction
ReferenceStencil
StencilDepthBufferFail
StencilEnable
StencilFail
StencilFunction
StencilMask
StencilPass
StencilWriteMask
TwoSidedStencilMode
DeviceLostException
DeviceLostException()
DeviceLostException(string)
DeviceLostException(string, Exception)
DeviceNotResetException
DeviceNotResetException()
DeviceNotResetException(string)
DeviceNotResetException(string, Exception)
DirectionalLight
DirectionalLight(EffectParameter, EffectParameter, EffectParameter, DirectionalLight)
DiffuseColor
Direction
SpecularColor
Enabled
DisplayMode
Inequality(DisplayMode, DisplayMode)
Equality(DisplayMode, DisplayMode)
Equals(object)
GetHashCode()
ToString()
AspectRatio
Format
Height
Width
TitleSafeArea
DisplayModeCollection
GetEnumerator()
Item
DualTextureEffect
DualTextureEffect(GraphicsDevice)
DualTextureEffect(DualTextureEffect)
Clone()
OnApply()
World
View
Projection
DiffuseColor
Alpha
FogEnabled
FogStart
FogEnd
FogColor
Texture
Texture2
VertexColorEnabled
DynamicIndexBuffer
DynamicIndexBuffer(GraphicsDevice, IndexElementSize, int, BufferUsage)
DynamicIndexBuffer(GraphicsDevice, Type, int, BufferUsage)
SetData<T>(int, T[], int, int, SetDataOptions)
SetData<T>(T[], int, int, SetDataOptions)
IsContentLost
DynamicVertexBuffer
DynamicVertexBuffer(GraphicsDevice, VertexDeclaration, int, BufferUsage)
DynamicVertexBuffer(GraphicsDevice, Type, int, BufferUsage)
SetData<T>(int, T[], int, int, int, SetDataOptions)
SetData<T>(T[], int, int, SetDataOptions)
IsContentLost
Effect
Effect(Effect)
Effect(GraphicsDevice, Byte[])
Effect(GraphicsDevice, Byte[], int, int)
Clone()
OnApply()
Dispose(bool)
GraphicsDeviceResetting()
Parameters
Techniques
CurrentTechnique
EffectAnnotation
ParameterClass
ParameterType
Name
RowCount
ColumnCount
Semantic
EffectAnnotationCollection
GetEnumerator()
Count
Item
Item
EffectMaterial
EffectMaterial(Effect)
EffectParameter
GetValueBoolean()
GetValueInt32()
GetValueMatrix()
GetValueMatrixArray(int)
GetValueQuaternion()
GetValueSingle()
GetValueSingleArray()
GetValueString()
GetValueTexture2D()
GetValueTexture3D()
GetValueTextureCube()
GetValueVector2()
GetValueVector2Array()
GetValueVector3()
GetValueVector3Array()
GetValueVector4()
GetValueVector4Array()
SetValue(bool)
SetValue(int)
SetValue(Matrix)
SetValueTranspose(Matrix)
SetValue(Matrix[])
SetValue(Quaternion)
SetValue(float)
SetValue(Single[])
SetValue(Texture)
SetValue(Vector2)
SetValue(Vector2[])
SetValue(Vector3)
SetValue(Vector3[])
SetValue(Vector4)
SetValue(Vector4[])
Name
Semantic
ParameterClass
ParameterType
RowCount
ColumnCount
Elements
StructureMembers
Annotations
EffectParameterClass
EffectParameterCollection
GetEnumerator()
Count
Item
Item
EffectParameterType
EffectPass
Apply()
Name
Annotations
EffectPassCollection
GetEnumerator()
Item
Item
Count
EffectPassCollection.Enumerator
MoveNext()
Dispose()
Current
EffectTechnique
Passes
Annotations
Name
EffectTechniqueCollection
GetEnumerator()
Count
Item
Item
EnvironmentMapEffect
EnvironmentMapEffect(GraphicsDevice)
EnvironmentMapEffect(EnvironmentMapEffect)
Clone()
EnableDefaultLighting()
OnApply()
World
View
Projection
DiffuseColor
EmissiveColor
Alpha
AmbientLightColor
DirectionalLight0
DirectionalLight1
DirectionalLight2
FogEnabled
FogStart
FogEnd
FogColor
Texture
EnvironmentMap
EnvironmentMapAmount
EnvironmentMapSpecular
FresnelFactor
FillMode
GraphicsAdapter
IsProfileSupported(GraphicsProfile)
Dispose()
GraphicsAdapter()
DefaultAdapter
Adapters
UseReferenceDevice
UseDriverType
UseDebugLayers
Description
DeviceId
DeviceName
VendorId
IsDefaultAdapter
MonitorHandle
Revision
SubSystemId
SupportedDisplayModes
CurrentDisplayMode
IsWideScreen
GraphicsAdapter.DriverType
GraphicsDebug
TryDequeueMessage(out GraphicsDebugMessage)
GraphicsDebug(GraphicsDevice)
GraphicsDebug()
GraphicsDebugMessage
GraphicsDebugMessage()
Message
Severity
Id
IdName
Category
GraphicsDevice
GraphicsDevice(GraphicsAdapter, GraphicsProfile, PresentationParameters)
Finalize()
Clear(Color)
Clear(ClearOptions, Color, float, int)
Clear(ClearOptions, Vector4, float, int)
Dispose()
Dispose(bool)
Present()
Reset()
Reset(PresentationParameters)
SetRenderTarget(RenderTarget2D)
SetRenderTarget(RenderTargetCube, CubeMapFace)
SetRenderTargets(RenderTargetBinding[])
GetRenderTargets()
GetRenderTargets(RenderTargetBinding[])
SetVertexBuffer(VertexBuffer)
SetVertexBuffer(VertexBuffer, int)
SetVertexBuffers(VertexBufferBinding[])
DrawIndexedPrimitives(PrimitiveType, int, int, int, int, int)
DrawIndexedPrimitives(PrimitiveType, int, int, int)
DrawUserPrimitives<T>(PrimitiveType, T[], int, int)
DrawUserPrimitives<T>(PrimitiveType, T[], int, int, VertexDeclaration)
DrawPrimitives(PrimitiveType, int, int)
DrawUserIndexedPrimitives<T>(PrimitiveType, T[], int, int, Int16[], int, int)
DrawUserIndexedPrimitives<T>(PrimitiveType, T[], int, int, Int16[], int, int, VertexDeclaration)
DrawUserIndexedPrimitives<T>(PrimitiveType, T[], int, int, Int32[], int, int)
DrawUserIndexedPrimitives<T>(PrimitiveType, T[], int, int, Int32[], int, int, VertexDeclaration)
DrawInstancedPrimitives(PrimitiveType, int, int, int, int, int, int)
DrawInstancedPrimitives(PrimitiveType, int, int, int, int)
CreateDeviceResources()
SetRenderTarget(RenderTarget2D, int)
SetRenderTarget(RenderTarget3D, int)
Flush()
DeviceLost
DeviceReset
DeviceResetting
ResourceCreated
ResourceDestroyed
Disposing
VertexTextures
VertexSamplerStates
Textures
SamplerStates
IsDisposed
IsContentLost
Adapter
Metrics
GraphicsDebug
RasterizerState
BlendFactor
BlendState
DepthStencilState
DisplayMode
GraphicsDeviceStatus
PresentationParameters
Viewport
GraphicsProfile
ScissorRectangle
RenderTargetCount
Indices
ResourcesLost
Handle
PlatformClear(ClearOptions, Vector4, float, int)
PlatformPresent()
GraphicsDeviceStatus
GraphicsMetrics
Subtraction(GraphicsMetrics, GraphicsMetrics)
Addition(GraphicsMetrics, GraphicsMetrics)
ClearCount
DrawCount
PixelShaderCount
PrimitiveCount
SpriteCount
TargetCount
TextureCount
VertexShaderCount
GraphicsProfile
GraphicsResource
Finalize()
GraphicsDeviceResetting()
Dispose()
Dispose(bool)
ToString()
Disposing
GraphicsDevice
IsDisposed
Name
Tag
IEffectFog
FogColor
FogEnabled
FogEnd
FogStart
IEffectLights
EnableDefaultLighting()
AmbientLightColor
DirectionalLight0
DirectionalLight1
DirectionalLight2
LightingEnabled
IEffectMatrices
Projection
View
World
IGraphicsDeviceService
DeviceCreated
DeviceDisposing
DeviceReset
DeviceResetting
GraphicsDevice
IVertexType
VertexDeclaration
IndexBuffer
IndexBuffer(GraphicsDevice, Type, int, BufferUsage, bool)
IndexBuffer(GraphicsDevice, IndexElementSize, int, BufferUsage, bool)
IndexBuffer(GraphicsDevice, IndexElementSize, int, BufferUsage)
IndexBuffer(GraphicsDevice, Type, int, BufferUsage)
GraphicsDeviceResetting()
GetData<T>(int, T[], int, int)
GetData<T>(T[], int, int)
GetData<T>(T[])
SetData<T>(int, T[], int, int)
SetData<T>(T[], int, int)
SetData<T>(T[])
SetDataInternal<T>(int, T[], int, int, SetDataOptions)
Dispose(bool)
BufferUsage
IndexCount
IndexElementSize
IndexElementSize
Model
Model(GraphicsDevice, List<ModelBone>, List<ModelMesh>)
Draw(Matrix, Matrix, Matrix)
CopyAbsoluteBoneTransformsTo(Matrix[])
CopyBoneTransformsFrom(Matrix[])
CopyBoneTransformsTo(Matrix[])
Bones
Meshes
Root
Tag
ModelBone
ModelBone()
AddMesh(ModelMesh)
AddChild(ModelBone)
Meshes
Children
Index
Name
Parent
Transform
ModelTransform
ModelBoneCollection
ModelBoneCollection(IList<ModelBone>)
TryGetValue(string, out ModelBone)
GetEnumerator()
Item
ModelBoneCollection.Enumerator
MoveNext()
Dispose()
Reset()
Current
ModelEffectCollection
GetEnumerator()
ModelEffectCollection.Enumerator
Dispose()
MoveNext()
Current
ModelMesh
ModelMesh(GraphicsDevice, List<ModelMeshPart>)
Draw()
BoundingSphere
Effects
MeshParts
Name
ParentBone
Tag
ModelMeshCollection
TryGetValue(string, out ModelMesh)
GetEnumerator()
Item
ModelMeshCollection.Enumerator
MoveNext()
Dispose()
Reset()
Current
ModelMeshPart
ModelMeshPart()
Effect
IndexBuffer
NumVertices
PrimitiveCount
StartIndex
Tag
VertexBuffer
VertexOffset
ModelMeshPartCollection
ModelMeshPartCollection(IList<ModelMeshPart>)
NoSuitableGraphicsDeviceException
NoSuitableGraphicsDeviceException()
NoSuitableGraphicsDeviceException(string)
NoSuitableGraphicsDeviceException(string, Exception)
OcclusionQuery
OcclusionQuery(GraphicsDevice)
Begin()
End()
Dispose(bool)
IsComplete
PixelCount
PresentInterval
PresentationParameters
PresentationParameters()
Clear()
Clone()
DefaultPresentRate
BackBufferFormat
BackBufferHeight
BackBufferWidth
Bounds
DeviceWindowHandle
DepthStencilFormat
IsFullScreen
HardwareModeSwitch
MultiSampleCount
PresentationInterval
DisplayOrientation
RenderTargetUsage
PrimitiveType
RasterizerState
RasterizerState()
Dispose(bool)
GraphicsDeviceResetting()
CullClockwise
CullCounterClockwise
CullNone
CullMode
DepthBias
FillMode
MultiSampleAntiAlias
ScissorTestEnable
SlopeScaleDepthBias
DepthClipEnable
RenderTarget2D
RenderTarget2D(GraphicsDevice, int, int, bool, SurfaceFormat, DepthFormat, int, RenderTargetUsage, bool, int)
RenderTarget2D(GraphicsDevice, int, int, bool, SurfaceFormat, DepthFormat, int, RenderTargetUsage, bool)
RenderTarget2D(GraphicsDevice, int, int, bool, SurfaceFormat, DepthFormat, int, RenderTargetUsage)
RenderTarget2D(GraphicsDevice, int, int, bool, SurfaceFormat, DepthFormat)
RenderTarget2D(GraphicsDevice, int, int)
RenderTarget2D(GraphicsDevice, int, int, bool, SurfaceFormat, DepthFormat, int, RenderTargetUsage, SurfaceType)
GraphicsDeviceResetting()
Dispose(bool)
CreateSampleDescription()
CreateShaderResourceView()
GetTexture2DDescription()
ContentLost
DepthStencilFormat
MultiSampleCount
RenderTargetUsage
IsContentLost
RenderTarget3D
RenderTarget3D(GraphicsDevice, int, int, int, bool, SurfaceFormat, DepthFormat, int, RenderTargetUsage)
RenderTarget3D(GraphicsDevice, int, int, int, bool, SurfaceFormat, DepthFormat)
RenderTarget3D(GraphicsDevice, int, int, int)
Dispose(bool)
ContentLost
DepthStencilFormat
MultiSampleCount
RenderTargetUsage
IsContentLost
RenderTargetBinding
RenderTargetBinding(RenderTarget2D)
RenderTargetBinding(RenderTargetCube, CubeMapFace)
RenderTargetBinding(RenderTarget2D, int)
RenderTargetBinding(RenderTarget3D)
RenderTargetBinding(RenderTarget3D, int)
Implicit(RenderTarget2D)
Implicit(RenderTarget3D)
RenderTarget
ArraySlice
RenderTargetCube
RenderTargetCube(GraphicsDevice, int, bool, SurfaceFormat, DepthFormat)
RenderTargetCube(GraphicsDevice, int, bool, SurfaceFormat, DepthFormat, int, RenderTargetUsage)
Dispose(bool)
GetRenderTargetView(int)
GetDepthStencilView()
ContentLost
DepthStencilFormat
MultiSampleCount
RenderTargetUsage
IsContentLost
RenderTargetUsage
ResourceCreatedEventArgs
ResourceCreatedEventArgs()
Resource
ResourceDestroyedEventArgs
ResourceDestroyedEventArgs()
Name
Tag
SamplerState
SamplerState()
Dispose(bool)
GraphicsDeviceResetting()
AnisotropicClamp
AnisotropicWrap
LinearClamp
LinearWrap
PointClamp
PointWrap
AddressU
AddressV
AddressW
BorderColor
Filter
MaxAnisotropy
MaxMipLevel
MipMapLevelOfDetailBias
ComparisonFunction
FilterMode
SamplerStateCollection
Item
SetDataOptions
SkinnedEffect
SetBoneTransforms(Matrix[])
GetBoneTransforms(int)
SkinnedEffect(GraphicsDevice)
SkinnedEffect(SkinnedEffect)
Clone()
EnableDefaultLighting()
OnApply()
MaxBones
World
View
Projection
DiffuseColor
EmissiveColor
SpecularColor
SpecularPower
Alpha
PreferPerPixelLighting
AmbientLightColor
DirectionalLight0
DirectionalLight1
DirectionalLight2
FogEnabled
FogStart
FogEnd
FogColor
Texture
WeightsPerVertex
SpriteBatch
SpriteBatch(GraphicsDevice)
Begin(SpriteSortMode, BlendState, SamplerState, DepthStencilState, RasterizerState, Effect, Nullable<Matrix>)
End()
Draw(Texture2D, Nullable<Vector2>, Nullable<Rectangle>, Nullable<Rectangle>, Nullable<Vector2>, float, Nullable<Vector2>, Nullable<Color>, SpriteEffects, float)
Draw(Texture2D, Vector2, Nullable<Rectangle>, Color, float, Vector2, Vector2, SpriteEffects, float)
Draw(Texture2D, Vector2, Nullable<Rectangle>, Color, float, Vector2, float, SpriteEffects, float)
Draw(Texture2D, Rectangle, Nullable<Rectangle>, Color, float, Vector2, SpriteEffects, float)
Draw(Texture2D, Vector2, Nullable<Rectangle>, Color)
Draw(Texture2D, Rectangle, Nullable<Rectangle>, Color)
Draw(Texture2D, Vector2, Color)
Draw(Texture2D, Rectangle, Color)
DrawString(SpriteFont, string, Vector2, Color)
DrawString(SpriteFont, string, Vector2, Color, float, Vector2, float, SpriteEffects, float)
DrawString(SpriteFont, string, Vector2, Color, float, Vector2, Vector2, SpriteEffects, float)
DrawString(SpriteFont, StringBuilder, Vector2, Color)
DrawString(SpriteFont, StringBuilder, Vector2, Color, float, Vector2, float, SpriteEffects, float)
DrawString(SpriteFont, StringBuilder, Vector2, Color, float, Vector2, Vector2, SpriteEffects, float)
Dispose(bool)
SpriteEffect
SpriteEffect(GraphicsDevice)
SpriteEffect(SpriteEffect)
Clone()
OnApply()
SpriteEffects
SpriteFont
GetGlyphs()
MeasureString(string)
MeasureString(StringBuilder)
Texture
Characters
DefaultCharacter
LineSpacing
Spacing
SpriteFont.Glyph
ToString()
Character
BoundsInTexture
Cropping
LeftSideBearing
RightSideBearing
Width
WidthIncludingBearings
Empty
SpriteSortMode
StencilOperation
SurfaceFormat
SwapChainRenderTarget
SwapChainRenderTarget(GraphicsDevice, IntPtr, int, int)
SwapChainRenderTarget(GraphicsDevice, IntPtr, int, int, bool, SurfaceFormat, DepthFormat, int, RenderTargetUsage, PresentInterval)
Present()
Dispose(bool)
PresentInterval
TargetBlendState
AlphaBlendFunction
AlphaDestinationBlend
AlphaSourceBlend
ColorBlendFunction
ColorDestinationBlend
ColorSourceBlend
ColorWriteChannels
Texture
GraphicsDeviceResetting()
GetSharedHandle()
CreateShaderResourceView()
Dispose(bool)
Texture()
Format
LevelCount
Texture2D
Texture2D(GraphicsDevice, int, int)
Texture2D(GraphicsDevice, int, int, bool, SurfaceFormat)
Texture2D(GraphicsDevice, int, int, bool, SurfaceFormat, int)
Texture2D(GraphicsDevice, int, int, bool, SurfaceFormat, SurfaceType, bool, int)
SetData<T>(int, int, Nullable<Rectangle>, T[], int, int)
SetData<T>(int, Nullable<Rectangle>, T[], int, int)
SetData<T>(T[], int, int)
SetData<T>(T[])
GetData<T>(int, int, Nullable<Rectangle>, T[], int, int)
GetData<T>(int, Nullable<Rectangle>, T[], int, int)
GetData<T>(T[], int, int)
GetData<T>(T[])
FromStream(GraphicsDevice, Stream)
SaveAsJpeg(Stream, int, int)
SaveAsPng(Stream, int, int)
Reload(Stream)
Dispose(bool)
GetTexture2DDescription()
CreateSampleDescription()
Bounds
Width
Height
Shared
Mipmap
SampleDescription
Texture3D
Texture3D(GraphicsDevice, int, int, int, bool, SurfaceFormat)
Texture3D(GraphicsDevice, int, int, int, bool, SurfaceFormat, bool)
SetData<T>(T[])
SetData<T>(T[], int, int)
SetData<T>(int, int, int, int, int, int, int, T[], int, int)
GetData<T>(int, int, int, int, int, int, int, T[], int, int)
GetData<T>(T[], int, int)
GetData<T>(T[])
Width
Height
Depth
TextureAddressMode
TextureCollection
Item
TextureCube
TextureCube(GraphicsDevice, int, bool, SurfaceFormat)
GetData<T>(CubeMapFace, T[])
GetData<T>(CubeMapFace, T[], int, int)
GetData<T>(CubeMapFace, int, Nullable<Rectangle>, T[], int, int)
SetData<T>(CubeMapFace, T[])
SetData<T>(CubeMapFace, T[], int, int)
SetData<T>(CubeMapFace, int, Nullable<Rectangle>, T[], int, int)
Size
TextureFilter
TextureFilterMode
VertexBuffer
VertexBuffer(GraphicsDevice, VertexDeclaration, int, BufferUsage, bool)
VertexBuffer(GraphicsDevice, VertexDeclaration, int, BufferUsage)
VertexBuffer(GraphicsDevice, Type, int, BufferUsage)
GraphicsDeviceResetting()
GetData<T>(int, T[], int, int, int)
GetData<T>(T[], int, int)
GetData<T>(T[])
SetData<T>(int, T[], int, int, int)
SetData<T>(T[], int, int)
SetData<T>(T[])
SetDataInternal<T>(int, T[], int, int, int, SetDataOptions)
Dispose(bool)
VertexCount
VertexDeclaration
BufferUsage
VertexBufferBinding
VertexBufferBinding(VertexBuffer)
VertexBufferBinding(VertexBuffer, int)
VertexBufferBinding(VertexBuffer, int, int)
VertexBuffer
VertexOffset
InstanceFrequency
VertexDeclaration
VertexDeclaration(VertexElement[])
VertexDeclaration(int, VertexElement[])
GetVertexElements()
Equals(object)
Equals(VertexDeclaration)
GetHashCode()
Equality(VertexDeclaration, VertexDeclaration)
Inequality(VertexDeclaration, VertexDeclaration)
VertexStride
VertexElement
VertexElement(int, VertexElementFormat, VertexElementUsage, int)
GetHashCode()
ToString()
Equals(object)
Equals(VertexElement)
Equality(VertexElement, VertexElement)
Inequality(VertexElement, VertexElement)
Offset
VertexElementFormat
VertexElementUsage
UsageIndex
VertexElementFormat
VertexElementUsage
VertexPosition
VertexPosition(Vector3)
GetHashCode()
ToString()
Equality(VertexPosition, VertexPosition)
Inequality(VertexPosition, VertexPosition)
Equals(object)
Position
VertexDeclaration
VertexPositionColor
VertexPositionColor(Vector3, Color)
GetHashCode()
ToString()
Equality(VertexPositionColor, VertexPositionColor)
Inequality(VertexPositionColor, VertexPositionColor)
Equals(object)
Position
Color
VertexDeclaration
VertexPositionColorTexture
VertexPositionColorTexture(Vector3, Color, Vector2)
GetHashCode()
ToString()
Equality(VertexPositionColorTexture, VertexPositionColorTexture)
Inequality(VertexPositionColorTexture, VertexPositionColorTexture)
Equals(object)
Position
Color
TextureCoordinate
VertexDeclaration
VertexPositionNormalTexture
VertexPositionNormalTexture(Vector3, Vector3, Vector2)
GetHashCode()
ToString()
Equality(VertexPositionNormalTexture, VertexPositionNormalTexture)
Inequality(VertexPositionNormalTexture, VertexPositionNormalTexture)
Equals(object)
Position
Normal
TextureCoordinate
VertexDeclaration
VertexPositionTexture
VertexPositionTexture(Vector3, Vector2)
GetHashCode()
ToString()
Equality(VertexPositionTexture, VertexPositionTexture)
Inequality(VertexPositionTexture, VertexPositionTexture)
Equals(object)
Position
TextureCoordinate
VertexDeclaration
Viewport
Viewport(int, int, int, int)
Viewport(int, int, int, int, float, float)
Viewport(Rectangle)
Project(Vector3, Matrix, Matrix, Matrix)
Unproject(Vector3, Matrix, Matrix, Matrix)
ToString()
Height
MaxDepth
MinDepth
Width
Y
X
AspectRatio
Bounds
TitleSafeArea
Microsoft.Xna.Framework.Graphics.PackedVector
Alpha8
Alpha8(float)
ToAlpha()
Equals(object)
Equals(Alpha8)
ToString()
GetHashCode()
Equality(Alpha8, Alpha8)
Inequality(Alpha8, Alpha8)
PackedValue
Bgr565
Bgr565(float, float, float)
Bgr565(Vector3)
ToVector3()
Equals(object)
Equals(Bgr565)
ToString()
GetHashCode()
Equality(Bgr565, Bgr565)
Inequality(Bgr565, Bgr565)
PackedValue
Bgra4444
Bgra4444(float, float, float, float)
Bgra4444(Vector4)
ToVector4()
Equals(object)
Equals(Bgra4444)
ToString()
GetHashCode()
Equality(Bgra4444, Bgra4444)
Inequality(Bgra4444, Bgra4444)
PackedValue
Bgra5551
Bgra5551(float, float, float, float)
Bgra5551(Vector4)
ToVector4()
Equals(object)
Equals(Bgra5551)
ToString()
GetHashCode()
Equality(Bgra5551, Bgra5551)
Inequality(Bgra5551, Bgra5551)
PackedValue
Byte4
Byte4(Vector4)
Byte4(float, float, float, float)
Inequality(Byte4, Byte4)
Equality(Byte4, Byte4)
Equals(object)
Equals(Byte4)
GetHashCode()
ToString()
ToVector4()
PackedValue
HalfSingle
HalfSingle(float)
ToSingle()
Equals(object)
Equals(HalfSingle)
ToString()
GetHashCode()
Equality(HalfSingle, HalfSingle)
Inequality(HalfSingle, HalfSingle)
PackedValue
HalfVector2
HalfVector2(float, float)
HalfVector2(Vector2)
ToVector2()
ToString()
GetHashCode()
Equals(object)
Equals(HalfVector2)
Equality(HalfVector2, HalfVector2)
Inequality(HalfVector2, HalfVector2)
PackedValue
HalfVector4
HalfVector4(float, float, float, float)
HalfVector4(Vector4)
ToVector4()
ToString()
GetHashCode()
Equals(object)
Equals(HalfVector4)
Equality(HalfVector4, HalfVector4)
Inequality(HalfVector4, HalfVector4)
PackedValue
IPackedVector
PackFromVector4(Vector4)
ToVector4()
IPackedVector<TPacked>
PackedValue
NormalizedByte2
NormalizedByte2(Vector2)
NormalizedByte2(float, float)
Inequality(NormalizedByte2, NormalizedByte2)
Equality(NormalizedByte2, NormalizedByte2)
Equals(object)
Equals(NormalizedByte2)
GetHashCode()
ToString()
ToVector2()
PackedValue
NormalizedByte4
NormalizedByte4(Vector4)
NormalizedByte4(float, float, float, float)
Inequality(NormalizedByte4, NormalizedByte4)
Equality(NormalizedByte4, NormalizedByte4)
Equals(object)
Equals(NormalizedByte4)
GetHashCode()
ToString()
ToVector4()
PackedValue
NormalizedShort2
NormalizedShort2(Vector2)
NormalizedShort2(float, float)
Inequality(NormalizedShort2, NormalizedShort2)
Equality(NormalizedShort2, NormalizedShort2)
Equals(object)
Equals(NormalizedShort2)
GetHashCode()
ToString()
ToVector2()
PackedValue
NormalizedShort4
NormalizedShort4(Vector4)
NormalizedShort4(float, float, float, float)
Inequality(NormalizedShort4, NormalizedShort4)
Equality(NormalizedShort4, NormalizedShort4)
Equals(object)
Equals(NormalizedShort4)
GetHashCode()
ToString()
ToVector4()
PackedValue
Rg32
Rg32(float, float)
Rg32(Vector2)
ToVector2()
Equals(object)
Equals(Rg32)
ToString()
GetHashCode()
Equality(Rg32, Rg32)
Inequality(Rg32, Rg32)
PackedValue
Rgba1010102
Rgba1010102(float, float, float, float)
Rgba1010102(Vector4)
ToVector4()
Equals(object)
Equals(Rgba1010102)
ToString()
GetHashCode()
Equality(Rgba1010102, Rgba1010102)
Inequality(Rgba1010102, Rgba1010102)
PackedValue
Rgba64
Rgba64(float, float, float, float)
Rgba64(Vector4)
ToVector4()
Equals(object)
Equals(Rgba64)
ToString()
GetHashCode()
Equality(Rgba64, Rgba64)
Inequality(Rgba64, Rgba64)
PackedValue
Short2
Short2(Vector2)
Short2(float, float)
Inequality(Short2, Short2)
Equality(Short2, Short2)
Equals(object)
Equals(Short2)
GetHashCode()
ToString()
ToVector2()
PackedValue
Short4
Short4(Vector4)
Short4(float, float, float, float)
Inequality(Short4, Short4)
Equality(Short4, Short4)
Equals(object)
Equals(Short4)
GetHashCode()
ToString()
ToVector4()
PackedValue
Microsoft.Xna.Framework.Input
ButtonState
Buttons
GamePad
GetCapabilities(PlayerIndex)
GetCapabilities(int)
GetState(PlayerIndex)
GetState(int)
GetState(PlayerIndex, GamePadDeadZone)
GetState(int, GamePadDeadZone)
SetVibration(PlayerIndex, float, float)
SetVibration(int, float, float)
MaximumGamePadCount
InitDatabase()
GamePadButtons
GamePadButtons(Buttons)
Equality(GamePadButtons, GamePadButtons)
Inequality(GamePadButtons, GamePadButtons)
Equals(object)
GetHashCode()
ToString()
A
B
Back
X
Y
Start
LeftShoulder
LeftStick
RightShoulder
RightStick
BigButton
GamePadCapabilities
Equality(GamePadCapabilities, GamePadCapabilities)
Inequality(GamePadCapabilities, GamePadCapabilities)
Equals(object)
GetHashCode()
ToString()
IsConnected
DisplayName
Identifier
HasAButton
HasBackButton
HasBButton
HasDPadDownButton
HasDPadLeftButton
HasDPadRightButton
HasDPadUpButton
HasLeftShoulderButton
HasLeftStickButton
HasRightShoulderButton
HasRightStickButton
HasStartButton
HasXButton
HasYButton
HasBigButton
HasLeftXThumbStick
HasLeftYThumbStick
HasRightXThumbStick
HasRightYThumbStick
HasLeftTrigger
HasRightTrigger
HasLeftVibrationMotor
HasRightVibrationMotor
HasVoiceSupport
GamePadType
GamePadDPad
GamePadDPad(ButtonState, ButtonState, ButtonState, ButtonState)
Equality(GamePadDPad, GamePadDPad)
Inequality(GamePadDPad, GamePadDPad)
Equals(object)
GetHashCode()
ToString()
Down
Left
Right
Up
GamePadDeadZone
GamePadState
GamePadState(GamePadThumbSticks, GamePadTriggers, GamePadButtons, GamePadDPad)
GamePadState(Vector2, Vector2, float, float, Buttons)
IsButtonDown(Buttons)
IsButtonUp(Buttons)
Equality(GamePadState, GamePadState)
Inequality(GamePadState, GamePadState)
Equals(object)
GetHashCode()
ToString()
Default
IsConnected
PacketNumber
Buttons
DPad
ThumbSticks
Triggers
GamePadThumbSticks
GamePadThumbSticks(Vector2, Vector2)
Equality(GamePadThumbSticks, GamePadThumbSticks)
Inequality(GamePadThumbSticks, GamePadThumbSticks)
Equals(object)
GetHashCode()
ToString()
Left
Right
GamePadTriggers
GamePadTriggers(float, float)
Equality(GamePadTriggers, GamePadTriggers)
Inequality(GamePadTriggers, GamePadTriggers)
Equals(object)
GetHashCode()
ToString()
Left
Right
GamePadType
Joystick
GetCapabilities(int)
GetState(int)
IsSupported
JoystickCapabilities
Equality(JoystickCapabilities, JoystickCapabilities)
Inequality(JoystickCapabilities, JoystickCapabilities)
Equals(object)
GetHashCode()
ToString()
IsConnected
Identifier
IsGamepad
AxisCount
ButtonCount
HatCount
JoystickHat
Equality(JoystickHat, JoystickHat)
Inequality(JoystickHat, JoystickHat)
Equals(object)
GetHashCode()
ToString()
Down
Left
Right
Up
JoystickState
Equality(JoystickState, JoystickState)
Inequality(JoystickState, JoystickState)
Equals(object)
GetHashCode()
ToString()
IsConnected
Axes
Buttons
Hats
KeyState
Keyboard
GetState()
GetState(PlayerIndex)
KeyboardState
KeyboardState(Keys[], bool, bool)
KeyboardState(Keys[])
IsKeyDown(Keys)
IsKeyUp(Keys)
GetPressedKeys()
GetHashCode()
Equality(KeyboardState, KeyboardState)
Inequality(KeyboardState, KeyboardState)
Equals(object)
CapsLock
NumLock
Item
KeyboardUtil
ToXna(int, int)
Keys
Mouse
GetState(GameWindow)
GetState()
SetPosition(int, int)
SetCursor(MouseCursor)
PlatformSetCursor(MouseCursor)
WindowHandle
MouseCursor
FromTexture2D(Texture2D, int, int)
Dispose()
Arrow
IBeam
Wait
Crosshair
WaitArrow
SizeNWSE
SizeNESW
SizeWE
SizeNS
SizeAll
No
Hand
Handle
MouseState
MouseState(int, int, int, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState)
MouseState(int, int, int, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, int)
Equality(MouseState, MouseState)
Inequality(MouseState, MouseState)
Equals(object)
GetHashCode()
X
Y
Position
LeftButton
MiddleButton
RightButton
ScrollWheelValue
HorizontalScrollWheelValue
XButton1
XButton2
Microsoft.Xna.Framework.Input.Touch
GestureSample
GestureSample(GestureType, TimeSpan, Vector2, Vector2, Vector2, Vector2)
GestureType
Timestamp
Position
Position2
Delta
Delta2
GestureType
TouchCollection
TouchCollection(TouchLocation[])
FindById(int, out TouchLocation)
IndexOf(TouchLocation)
Insert(int, TouchLocation)
RemoveAt(int)
Add(TouchLocation)
Clear()
Contains(TouchLocation)
CopyTo(TouchLocation[], int)
Remove(TouchLocation)
GetEnumerator()
IsConnected
IsReadOnly
Item
Count
TouchCollection.Enumerator
MoveNext()
Dispose()
Reset()
Current
TouchLocation
TouchLocation(int, TouchLocationState, Vector2)
TouchLocation(int, TouchLocationState, Vector2, TouchLocationState, Vector2)
Equals(object)
Equals(TouchLocation)
GetHashCode()
ToString()
TryGetPreviousLocation(out TouchLocation)
Inequality(TouchLocation, TouchLocation)
Equality(TouchLocation, TouchLocation)
Id
Position
Pressure
State
TouchLocationState
TouchPanel
GetState()
GetState(GameWindow)
GetCapabilities()
ReadGesture()
WindowHandle
DisplayHeight
DisplayOrientation
DisplayWidth
EnabledGestures
EnableMouseTouchPoint
EnableMouseGestures
IsGestureAvailable
TouchPanelCapabilities
HasPressure
IsConnected
MaximumTouchCount
TouchPanelState
GetCapabilities()
GetState()
ReadGesture()
WindowHandle
DisplayHeight
DisplayOrientation
DisplayWidth
EnabledGestures
EnableMouseTouchPoint
EnableMouseGestures
IsGestureAvailable
Microsoft.Xna.Framework.Media
Album
Dispose()
GetAlbumArt()
GetThumbnail()
ToString()
GetHashCode()
Artist
Duration
Genre
HasArt
IsDisposed
Name
Songs
AlbumCollection
AlbumCollection(List<Album>)
Dispose()
Count
IsDisposed
Item
Artist
Artist(string)
Dispose()
ToString()
GetHashCode()
Albums
IsDisposed
Name
Songs
Genre
Genre(string)
Dispose()
ToString()
GetHashCode()
Albums
IsDisposed
Name
Songs
MediaLibrary
MediaLibrary()
Load(Action<int>)
MediaLibrary(MediaSource)
Dispose()
Albums
IsDisposed
MediaSource
Songs
MediaPlayer
Pause()
Play(Song)
Play(Song, Nullable<TimeSpan>)
Play(SongCollection, int)
Resume()
Stop()
MoveNext()
MovePrevious()
ActiveSongChanged
MediaStateChanged
Queue
IsMuted
IsRepeating
IsShuffled
IsVisualizationEnabled
PlayPosition
State
GameHasControl
Volume
MediaQueue
MediaQueue()
ActiveSong
ActiveSongIndex
Item
MediaSource
GetAvailableMediaSources()
MediaSourceType
Name
MediaSourceType
MediaState
Playlist
Dispose()
Playlist()
Duration
Name
PlaylistCollection
Dispose()
GetEnumerator()
Add(Playlist)
Clear()
Clone()
Contains(Playlist)
CopyTo(Playlist[], int)
IndexOf(Playlist)
Remove(Playlist)
PlaylistCollection()
Count
IsReadOnly
Item
Song
Finalize()
FromUri(string, Uri)
Dispose()
GetHashCode()
Equals(Song)
Equals(object)
Equality(Song, Song)
Inequality(Song, Song)
Album
Artist
Genre
IsDisposed
Duration
IsProtected
IsRated
Name
PlayCount
Rating
TrackNumber
Position
SongCollection
Dispose()
GetEnumerator()
Add(Song)
Clear()
Clone()
Contains(Song)
CopyTo(Song[], int)
IndexOf(Song)
Remove(Song)
Count
IsReadOnly
Item
Video
Finalize()
Dispose()
FileName
Duration
FramesPerSecond
Height
VideoSoundtrackType
Width
VideoPlayer
VideoPlayer()
GetTexture()
Pause()
Play(Video)
Resume()
Stop()
Dispose()
IsDisposed
IsLooped
IsMuted
PlayPosition
State
Video
Volume
VideoSoundtrackType
MonoGame.Framework.Content.Pipeline.Builder
FileHelper
DeleteIfExists(string)
PathHelper
Normalize(string)
NormalizeDirectory(string)
NormalizeWindows(string)
GetRelativePath(string, string)
DirectorySeparator
PipelineBuildEvent
PipelineBuildEvent()
Load(string)
Save(string)
NeedsRebuild(PipelineManager, PipelineBuildEvent)
Extension
SourceFile
SourceTime
DestFile
DestTime
Importer
ImporterTime
Processor
ProcessorTime
Parameters
ParametersXml
Dependencies
BuildAsset
BuildOutput
PipelineBuildEvent.Pair
PipelineBuildEvent.Pair()
Key
Value
PipelineBuildLogger
LogMessage(string, Object[])
LogImportantMessage(string, Object[])
LogWarning(string, ContentIdentity, string, Object[])
PipelineBuildLogger()
PipelineImporterContext
PipelineImporterContext(PipelineManager)
AddDependency(string)
IntermediateDirectory
OutputDirectory
Logger
PipelineManager
PipelineManager(string, string, string)
AssignTypeConverter<TType,TTypeConverter>()
AddAssembly(string)
GetImporterTypes()
GetProcessorTypes()
CreateImporter(string)
FindImporterByExtension(string)
GetImporterAssemblyTimestamp(string)
FindDefaultProcessor(string)
GetProcessorType(string)
ResolveImporterAndProcessor(string, String, String)
CreateProcessor(string, OpaqueDataDictionary)
GetProcessorDefaultValues(string)
GetProcessorAssemblyTimestamp(string)
ValidateProcessorParameters(string, OpaqueDataDictionary)
RegisterContent(string, string, string, string, OpaqueDataDictionary)
BuildContent(string, string, string, string, OpaqueDataDictionary)
ProcessContent(PipelineBuildEvent)
CleanContent(string, string)
GetAssetName(string, string, string, OpaqueDataDictionary)
ProjectDirectory
OutputDirectory
IntermediateDirectory
Logger
Assemblies
Profile
Platform
Config
CompressContent
RethrowExceptions
PipelineProcessorContext
PipelineProcessorContext(PipelineManager, PipelineBuildEvent)
AddDependency(string)
AddOutputFile(string)
Convert<TInput,TOutput>(TInput, string, OpaqueDataDictionary)
BuildAndLoadAsset<TInput,TOutput>(ExternalReference<TInput>, string, OpaqueDataDictionary, string)
BuildAsset<TInput,TOutput>(ExternalReference<TInput>, string, OpaqueDataDictionary, string, string)
TargetPlatform
TargetProfile
BuildConfiguration
IntermediateDirectory
OutputDirectory
OutputFilename
Parameters
Logger
TypeExtensions
ToColor(Color)
ToVector3(Color)
AddUnique<T>(List<T>, T)
AddRangeUnique<T>(List<T>, List<T>)
XmlColor
XmlColor()
XmlColor(Color)
Implicit(XmlColor)
Implicit(Color)
FromColor(Color)
ToColor(string)
Default
MonoGame.OpenGL
IWindowInfo
Handle
MonoGame.Utilities
CompressionLevel
CompressionMode
FlushType
PlatformParameters
DetectWindowsArchitecture
ZlibStream
ZlibStream(Stream, CompressionMode)
ZlibStream(Stream, CompressionMode, CompressionLevel)
ZlibStream(Stream, CompressionMode, bool)
ZlibStream(Stream, CompressionMode, CompressionLevel, bool)
Dispose(bool)
Flush()
Read(Byte[], int, int)
Seek(long, SeekOrigin)
SetLength(long)
Write(Byte[], int, int)
CompressString(string)
CompressBuffer(Byte[])
UncompressString(Byte[])
UncompressBuffer(Byte[])
FlushMode
BufferSize
TotalIn
TotalOut
CanRead
CanSeek
CanWrite
Length
Position
MonoGame.Utilities.Png
PngReader
PngReader()
Read(Stream, GraphicsDevice)
IsPngImage(Stream)
PngWriter
PngWriter()
Write(Texture2D, Stream)
MonoGame.Web
WebGL
gl
NVorbis
DataPacket
GetFlag(PacketFlags)
SetFlag(PacketFlags, bool)
DataPacket(int)
ReadNextByte()
Done()
TryPeekBits(int, out Int32)
SkipBits(int)
ResetBitReader()
ReadBits(int)
PeekByte()
ReadByte()
ReadBytes(int)
Read(Byte[], int, int)
ReadBit()
ReadInt16()
ReadInt32()
ReadInt64()
ReadUInt16()
ReadUInt32()
ReadUInt64()
SkipBytes(int)
IsResync
GranulePosition
PageGranulePosition
Length
IsEndOfStream
BitsRead
GranuleCount
IContainerReader
Init()
FindNextStream()
GetTotalPageCount()
NewStream
StreamSerials
CanSeek
WasteBits
PagesRead
IPacketProvider
GetTotalPageCount()
GetNextPacket()
PeekNextPacket()
GetPacket(int)
GetGranuleCount()
FindPacket(long, Func<DataPacket,DataPacket,int>)
SeekToPacket(DataPacket, int)
ParameterChange
StreamSerial
CanSeek
ContainerBits
IVorbisStreamStatus
ResetStats()
EffectiveBitRate
InstantBitRate
PageLatency
PacketLatency
SecondLatency
OverheadBits
AudioBits
PagesRead
TotalPages
Clipped
NewStreamEventArgs
NewStreamEventArgs(IPacketProvider)
PacketProvider
IgnoreStream
ParameterChangeEventArgs
ParameterChangeEventArgs(DataPacket)
FirstPacket
VorbisReader
VorbisReader(string)
VorbisReader(Stream, bool)
VorbisReader(IContainerReader)
VorbisReader(IPacketProvider)
Dispose()
ReadSamples(Single[], int, int)
ClearParameterChange()
FindNextStream()
SwitchStreams(int)
Channels
SampleRate
UpperBitrate
NominalBitrate
LowerBitrate
Vendor
Comments
IsParameterChange
ContainerOverheadBits
ClipSamples
Stats
StreamIndex
StreamCount
DecodedTime
DecodedPosition
TotalTime
TotalSamples
NVorbis.Ogg
ContainerReader
ContainerReader(string)
ContainerReader(Stream, bool)
Init()
Dispose()
GetStream(int)
FindNextStream()
GetTotalPageCount()
NewStream
StreamSerials
PagesRead
CanSeek
WasteBits
TwoMGFX
CommandLineParser
CommandLineParser(object)
ParseCommandLine(String[])
Title
CommandLineParser.NameAttribute
CommandLineParser.NameAttribute(string)
CommandLineParser.NameAttribute(string, string)
Name
Description
CommandLineParser.ProfileNameAttribute
CommandLineParser.ProfileNameAttribute()
CommandLineParser.RequiredAttribute
CommandLineParser.RequiredAttribute()
IEffectCompilerOutput
WriteWarning(string, int, int, string)
WriteError(string, int, int, string)
Options
Options()
SourceFile
OutputFile
Profile
Debug
Defines
ParseError
ParseError()
ParseError(string, int, ParseNode)
ParseError(string, int, Token)
ParseError(string, int)
ParseError(string, int, string, int, int, int, int)
File
Code
Line
Column
Position
Length
Message
ParseErrors
ParseErrors()
ParseNode
CreateNode(Token, string)
ParseNode(Token, string)
GetValue(ParseTree, TokenType, int)
GetValue(ParseTree, TokenType, Int32)
EvalStart(ParseTree, Object[])
EvalTechnique_Declaration(ParseTree, Object[])
EvalFillMode_Solid(ParseTree, Object[])
EvalFillMode_WireFrame(ParseTree, Object[])
EvalFillModes(ParseTree, Object[])
EvalCullMode_None(ParseTree, Object[])
EvalCullMode_Cw(ParseTree, Object[])
EvalCullMode_Ccw(ParseTree, Object[])
EvalCullModes(ParseTree, Object[])
EvalColors_None(ParseTree, Object[])
EvalColors_Red(ParseTree, Object[])
EvalColors_Green(ParseTree, Object[])
EvalColors_Blue(ParseTree, Object[])
EvalColors_Alpha(ParseTree, Object[])
EvalColors_All(ParseTree, Object[])
EvalColors_Boolean(ParseTree, Object[])
EvalColors(ParseTree, Object[])
EvalColorsMasks(ParseTree, Object[])
EvalBlend_Zero(ParseTree, Object[])
EvalBlend_One(ParseTree, Object[])
EvalBlend_SrcColor(ParseTree, Object[])
EvalBlend_InvSrcColor(ParseTree, Object[])
EvalBlend_SrcAlpha(ParseTree, Object[])
EvalBlend_InvSrcAlpha(ParseTree, Object[])
EvalBlend_DestAlpha(ParseTree, Object[])
EvalBlend_InvDestAlpha(ParseTree, Object[])
EvalBlend_DestColor(ParseTree, Object[])
EvalBlend_InvDestColor(ParseTree, Object[])
EvalBlend_SrcAlphaSat(ParseTree, Object[])
EvalBlend_BlendFactor(ParseTree, Object[])
EvalBlend_InvBlendFactor(ParseTree, Object[])
EvalBlends(ParseTree, Object[])
EvalBlendOp_Add(ParseTree, Object[])
EvalBlendOp_Subtract(ParseTree, Object[])
EvalBlendOp_RevSubtract(ParseTree, Object[])
EvalBlendOp_Min(ParseTree, Object[])
EvalBlendOp_Max(ParseTree, Object[])
EvalBlendOps(ParseTree, Object[])
EvalCmpFunc_Never(ParseTree, Object[])
EvalCmpFunc_Less(ParseTree, Object[])
EvalCmpFunc_Equal(ParseTree, Object[])
EvalCmpFunc_LessEqual(ParseTree, Object[])
EvalCmpFunc_Greater(ParseTree, Object[])
EvalCmpFunc_NotEqual(ParseTree, Object[])
EvalCmpFunc_GreaterEqual(ParseTree, Object[])
EvalCmpFunc_Always(ParseTree, Object[])
EvalCmpFunc(ParseTree, Object[])
EvalStencilOp_Keep(ParseTree, Object[])
EvalStencilOp_Zero(ParseTree, Object[])
EvalStencilOp_Replace(ParseTree, Object[])
EvalStencilOp_IncrSat(ParseTree, Object[])
EvalStencilOp_DecrSat(ParseTree, Object[])
EvalStencilOp_Invert(ParseTree, Object[])
EvalStencilOp_Incr(ParseTree, Object[])
EvalStencilOp_Decr(ParseTree, Object[])
EvalStencilOp(ParseTree, Object[])
EvalRender_State_CullMode(ParseTree, Object[])
EvalRender_State_FillMode(ParseTree, Object[])
EvalRender_State_AlphaBlendEnable(ParseTree, Object[])
EvalRender_State_SrcBlend(ParseTree, Object[])
EvalRender_State_DestBlend(ParseTree, Object[])
EvalRender_State_BlendOp(ParseTree, Object[])
EvalRender_State_ColorWriteEnable(ParseTree, Object[])
EvalRender_State_DepthBias(ParseTree, Object[])
EvalRender_State_SlopeScaleDepthBias(ParseTree, Object[])
EvalRender_State_ZEnable(ParseTree, Object[])
EvalRender_State_ZWriteEnable(ParseTree, Object[])
EvalRender_State_ZFunc(ParseTree, Object[])
EvalRender_State_MultiSampleAntiAlias(ParseTree, Object[])
EvalRender_State_ScissorTestEnable(ParseTree, Object[])
EvalRender_State_StencilEnable(ParseTree, Object[])
EvalRender_State_StencilFail(ParseTree, Object[])
EvalRender_State_StencilFunc(ParseTree, Object[])
EvalRender_State_StencilMask(ParseTree, Object[])
EvalRender_State_StencilPass(ParseTree, Object[])
EvalRender_State_StencilRef(ParseTree, Object[])
EvalRender_State_StencilWriteMask(ParseTree, Object[])
EvalRender_State_StencilZFail(ParseTree, Object[])
EvalRender_State_Expression(ParseTree, Object[])
EvalPass_Declaration(ParseTree, Object[])
EvalVertexShader_Pass_Expression(ParseTree, Object[])
EvalPixelShader_Pass_Expression(ParseTree, Object[])
EvalAddressMode_Clamp(ParseTree, Object[])
EvalAddressMode_Wrap(ParseTree, Object[])
EvalAddressMode_Mirror(ParseTree, Object[])
EvalAddressMode_Border(ParseTree, Object[])
EvalAddressMode(ParseTree, Object[])
EvalTextureFilter_None(ParseTree, Object[])
EvalTextureFilter_Linear(ParseTree, Object[])
EvalTextureFilter_Point(ParseTree, Object[])
EvalTextureFilter_Anisotropic(ParseTree, Object[])
EvalTextureFilter(ParseTree, Object[])
EvalSampler_State_Texture(ParseTree, Object[])
EvalSampler_State_MinFilter(ParseTree, Object[])
EvalSampler_State_MagFilter(ParseTree, Object[])
EvalSampler_State_MipFilter(ParseTree, Object[])
EvalSampler_State_Filter(ParseTree, Object[])
EvalSampler_State_AddressU(ParseTree, Object[])
EvalSampler_State_AddressV(ParseTree, Object[])
EvalSampler_State_AddressW(ParseTree, Object[])
EvalSampler_State_BorderColor(ParseTree, Object[])
EvalSampler_State_MaxMipLevel(ParseTree, Object[])
EvalSampler_State_MaxAnisotropy(ParseTree, Object[])
EvalSampler_State_MipLodBias(ParseTree, Object[])
EvalSampler_State_Expression(ParseTree, Object[])
EvalSampler_Register_Expression(ParseTree, Object[])
EvalSampler_Declaration_States(ParseTree, Object[])
EvalSampler_Declaration(ParseTree, Object[])
text
nodes
Parent
Token
Nodes
Text
ParseTree
ParseTree()
PrintTree()
Eval(Object[])
Errors
Skipped
ParseTreeTools
ParseFloat(string)
ParseInt(string)
ParseBool(string)
ParseColor(string)
WhitespaceNodes(TokenType, List<ParseNode>, String)
Parser
Parser(Scanner)
Parse(string)
Parse(string, string)
Parse(string, string, ParseTree)
PassInfo
PassInfo()
name
vsModel
vsFunction
psModel
psFunction
blendState
rasterizerState
depthStencilState
AlphaBlendEnable
FillMode
CullMode
ZEnable
ZWriteEnable
DepthBufferFunction
MultiSampleAntiAlias
ScissorTestEnable
StencilEnable
StencilFail
StencilFunc
StencilMask
StencilPass
StencilRef
StencilWriteMask
StencilZFail
SrcBlend
DestBlend
BlendOp
ColorWriteEnable
DepthBias
SlopeScaleDepthBias
Preprocessor
Preprocess(string, string, IDictionary<string,string>, List<string>, IEffectCompilerOutput)
SamplerStateInfo
SamplerStateInfo()
Name
TextureName
MinFilter
MagFilter
MipFilter
Filter
AddressU
AddressV
AddressW
BorderColor
MaxAnisotropy
MaxMipLevel
MipMapLevelOfDetailBias
State
Scanner
Scanner()
Init(string)
Init(string, string)
GetToken(TokenType)
Scan(TokenType[])
LookAhead(TokenType[])
Input
StartPos
EndPos
CurrentFile
CurrentLine
CurrentColumn
CurrentPosition
Skipped
Patterns
ShaderCompilerException
ShaderCompilerException()
ShaderInfo
FromFile(string, Options, IEffectCompilerOutput)
FromString(string, string, Options, IEffectCompilerOutput)
ShaderInfo()
Techniques
SamplerStates
FilePath
FileContent
Profile
OutputFilePath
Debug
Dependencies
AdditionalOutputFiles
ShaderProfile
ShaderProfile(string, Byte)
ForPlatform(string)
FromName(string)
ParseShaderModel(string, Regex, out Int32, out Int32)
OpenGL
DirectX_11
All
Name
FormatId
TechniqueInfo
TechniqueInfo()
startPos
length
name
Passes
TextureFilterType
Token
Token()
Token(int, int)
UpdateRange(Token)
ToString()
Type
File
Line
Column
StartPos
Length
EndPos
Text
Skipped
Value
TokenType
Last Update:
Sep 2017