Rectangle Structure (Microsoft.Xna.Framework)

Describes a 2D-rectangle.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.271)
  • C#
  • VB
  • F#
[DataContractAttribute]
[DebuggerDisplayAttribute("{DebugDisplayString,nq}")]
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = -1, Size = -1)]
public struct Rectangle : IEquatable<Rectangle>

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The Rectangle type exposes the following members.

  Platforms Name Description
Rectangle(int, int, int, int) Creates a new instance of Rectangle struct, with the specified position, width, and height. 
Rectangle(Point, Point) Creates a new instance of Rectangle struct, with the specified location and size. 
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  Platforms Name Description
Height The height of this Rectangle
Width The width of this Rectangle
X The x coordinate of the top-left corner of this Rectangle
Y The y coordinate of the top-left corner of this Rectangle
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  Platforms Name Description
Bottom Returns the y coordinate of the bottom edge of this Rectangle
Center A Point located in the center of this Rectangle
Empty Returns a Rectangle with X=0, Y=0, Width=0, Height=0. 
IsEmpty Whether or not this Rectangle has a Width and Height of 0, and a Location of (0, 0). 
Left Returns the x coordinate of the left edge of this Rectangle
Location The top-left coordinates of this Rectangle
Right Returns the x coordinate of the right edge of this Rectangle
Size The width-height coordinates of this Rectangle
Top Returns the y coordinate of the top edge of this Rectangle
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  Platforms Name Description
Contains(Rectangle, out Boolean) Gets whether or not the provided Rectangle lies within the bounds of this Rectangle
Contains(Rectangle) Gets whether or not the provided Rectangle lies within the bounds of this Rectangle
Contains(Vector2) Gets whether or not the provided Vector2 lies within the bounds of this Rectangle
Contains(Point, out Boolean) Gets whether or not the provided Point lies within the bounds of this Rectangle
Contains(Vector2, out Boolean) Gets whether or not the provided Vector2 lies within the bounds of this Rectangle
Contains(float, float) Gets whether or not the provided coordinates lie within the bounds of this Rectangle
Contains(int, int) Gets whether or not the provided coordinates lie within the bounds of this Rectangle
Contains(Point) Gets whether or not the provided Point lies within the bounds of this Rectangle
Deconstruct Deconstruction method for Rectangle
Equals(object) Compares whether current instance is equal to specified System.Object. (Overrides ValueType.Equals().)
Equals(Rectangle) Compares whether current instance is equal to specified Rectangle. (Implements IEquatable<T>.Equals().)
GetHashCode Gets the hash code of this Rectangle. (Overrides ValueType.GetHashCode().)
Inflate(int, int) Adjusts the edges of this Rectangle by specified horizontal and vertical amounts. 
Inflate(float, float) Adjusts the edges of this Rectangle by specified horizontal and vertical amounts. 
Intersect(Rectangle, Rectangle, out Rectangle) Creates a new Rectangle that contains overlapping region of two other rectangles. 
Intersect(Rectangle, Rectangle) Creates a new Rectangle that contains overlapping region of two other rectangles. 
Intersects(Rectangle) Gets whether or not the other Rectangle intersects with this rectangle. 
Intersects(Rectangle, out Boolean) Gets whether or not the other Rectangle intersects with this rectangle. 
Offset(int, int) Changes the Location of this Rectangle
Offset(float, float) Changes the Location of this Rectangle
Offset(Point) Changes the Location of this Rectangle
Offset(Vector2) Changes the Location of this Rectangle
ToString Returns a System.String representation of this Rectangle in the format: {X:[X] Y:[Y] Width:[Width] Height:[Height]} (Overrides ValueType.ToString().)
Union(Rectangle, Rectangle, out Rectangle) Creates a new Rectangle that completely contains two other rectangles. 
Union(Rectangle, Rectangle) Creates a new Rectangle that completely contains two other rectangles. 
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  Platforms Name Description
Equality Compares whether two Rectangle instances are equal. 
Inequality Compares whether two Rectangle instances are not equal. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web