IGraphicsDeviceManager Interface (Microsoft.Xna.Framework)

Used by the platform code to control the graphics device.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.330)
  • C#
  • VB
  • F#
public interface IGraphicsDeviceManager

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The IGraphicsDeviceManager type exposes the following members.

  Platforms Name Description
BeginDraw Called at the start of rendering a frame. 
CreateDevice Called to create the graphics device. 
EndDraw Called after rendering to present the frame to the screen. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web