IndexBuffer Class (Microsoft.Xna.Framework.Graphics)


Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1018)
  • C#
  • VB
  • F#
public class IndexBuffer : GraphicsResource

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The IndexBuffer type exposes the following members.

  Platforms Name Description
BufferUsage  
GraphicsDevice  (Inherited from GraphicsResource.)
IndexCount  
IndexElementSize  
IsDisposed  (Inherited from GraphicsResource.)
Name  (Inherited from GraphicsResource.)
Tag  (Inherited from GraphicsResource.)
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  Platforms Name Description
Dispose()  (Inherited from GraphicsResource.)
Dispose(bool) The method that derived classes should override to implement disposing of managed and native resources. (Overrides GraphicsResource.Dispose().)
Finalize  (Inherited from GraphicsResource.)
GetData<T>(int, T[], int, int)  
GetData<T>(T[], int, int)  
GetData<T>(T[])  
GraphicsDeviceResetting The GraphicsDevice is resetting, so GPU resources must be recreated. (Overrides GraphicsResource.GraphicsDeviceResetting().)
SetData<T>(T[], int, int)  
SetData<T>(int, T[], int, int)  
SetData<T>(T[])  
SetDataInternal<T>  
ToString  (Inherited from GraphicsResource.)
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  Platforms Name Description
Disposing  (Inherited from GraphicsResource.)
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web