AudioListener Class (Microsoft.Xna.Framework.Audio)

Represents a 3D audio listener. Used when simulating 3D Audio.
System.Object
   Microsoft.Xna.Framework.Audio.AudioListener

Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.796)
  • C#
  • VB
  • F#
public class AudioListener

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The AudioListener type exposes the following members.

  Platforms Name Description
AudioListener  
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  Platforms Name Description
Forward Gets or sets the listener's forward vector. 
Position Gets or sets the listener's position. 
Up Gets or sets the listener's up vector.. 
Velocity Gets or sets the listener's velocity vector. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web