AudioEmitter Class (Microsoft.Xna.Framework.Audio)

Represents a 3D audio emitter. Used to simulate 3D audio effects.
System.Object
   Microsoft.Xna.Framework.Audio.AudioEmitter

Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.339)
  • C#
  • VB
  • F#
public class AudioEmitter

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The AudioEmitter type exposes the following members.

  Platforms Name Description
AudioEmitter Initializes a new AudioEmitter instance. 
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  Platforms Name Description
DopplerScale Gets or sets a scale applied to the Doppler effect between the AudioEmitter and an AudioListener. 
Forward Gets or sets the emitter's forward vector. 
Position Gets or sets the position of this emitter. 
Up Gets or sets the emitter's Up vector. 
Velocity Gets or sets the emitter's velocity vector. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web