GraphicsDeviceManager.IsFullScreen Property (Microsoft.Xna.Framework)

Indicates the desire to switch into fullscreen mode.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public bool IsFullScreen { get; set; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: System.Boolean
When called at startup this will automatically set fullscreen mode during initialization. If set after startup you must call ApplyChanges() for the fullscreen mode to be changed. Note that for some platforms that do not support windowed modes this property has no affect.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop