Game.MaxElapsedTime Property (Microsoft.Xna.Framework)

The maximum amount of time we will frameskip over and only perform Update calls with no Draw calls. MonoGame extension.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public TimeSpan MaxElapsedTime { get; set; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: System.TimeSpan
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop