Vector3.TransformNormal Method (Microsoft.Xna.Framework)

Apply transformation on all normals within array of Vector3 by the specified Matrix and places the results in an another array.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.398)
  • C#
  • VB
  • F#
public static void TransformNormal(
	Vector3[] sourceArray, 
	Matrix matrix, 
	Vector3[] destinationArray
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

sourceArray
Type: Microsoft.Xna.Framework.Vector3[]
Source array.
matrix
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.
destinationArray
Type: Microsoft.Xna.Framework.Vector3[]
Destination array.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web