Vector3.TransformNormal Method (Microsoft.Xna.Framework)

Creates a new Vector3 that contains a transformation of the specified normal by the specified Matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.619)
  • C#
  • VB
  • F#
public static void TransformNormal(
	Vector3 normal, 
	Matrix matrix, 
	out Vector3 result
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

normal
Type: Microsoft.Xna.Framework.Vector3
Source Vector3 which represents a normal vector.
matrix
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.
result
Type: out Microsoft.Xna.Framework.Vector3
Transformed normal as an output parameter.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web