Vector3.Negate Method (Microsoft.Xna.Framework)

Creates a new Vector3 that contains the specified vector inversion.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static Vector3 Negate(
	Vector3 value

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Vector3
Source Vector3.

Return Value

Type: Microsoft.Xna.Framework.Vector3
The result of the vector inversion.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop