Vector2.Transform Method (Microsoft.Xna.Framework)

Creates a new Vector2 that contains a transformation of 2d-vector by the specified Quaternion, representing the rotation.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.270)
  • C#
  • VB
  • F#
public static Vector2 Transform(
	Vector2 value, 
	Quaternion rotation
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

value
Type: Microsoft.Xna.Framework.Vector2
Source Vector2.
rotation
Type: Microsoft.Xna.Framework.Quaternion
The Quaternion which contains rotation transformation.

Return Value

Type: Microsoft.Xna.Framework.Vector2
Transformed Vector2.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web