Vector2.TransformNormal Method (Microsoft.Xna.Framework)

Creates a new Vector2 that contains a transformation of the specified normal by the specified Matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.398)
  • C#
  • VB
  • F#
public static Vector2 TransformNormal(
	Vector2 normal, 
	Matrix matrix
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

normal
Type: Microsoft.Xna.Framework.Vector2
Source Vector2 which represents a normal vector.
matrix
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.

Return Value

Type: Microsoft.Xna.Framework.Vector2
Transformed normal.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web