Rectangle.Union Method (Microsoft.Xna.Framework)

Creates a new Rectangle that completely contains two other rectangles.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.819)
  • C#
  • VB
  • F#
public static void Union(
	Rectangle value1, 
	Rectangle value2, 
	out Rectangle result
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

value1
Type: Microsoft.Xna.Framework.Rectangle
The first Rectangle.
value2
Type: Microsoft.Xna.Framework.Rectangle
The second Rectangle.
result
Type: out Microsoft.Xna.Framework.Rectangle
The union of the two rectangles as an output parameter.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web