Quaternion.Lerp Method (Microsoft.Xna.Framework)

Performs a linear blend between two quaternions.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.271)
  • C#
  • VB
  • F#
public static void Lerp(
	Quaternion quaternion1, 
	Quaternion quaternion2, 
	float amount, 
	out Quaternion result
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

quaternion1
Type: Microsoft.Xna.Framework.Quaternion
Source Quaternion.
quaternion2
Type: Microsoft.Xna.Framework.Quaternion
Source Quaternion.
amount
Type: System.Single
The blend amount where 0 returns quaternion1 and 1 quaternion2.
result
Type: out Microsoft.Xna.Framework.Quaternion
The result of linear blending between two quaternions as an output parameter.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web