Quaternion.Inverse Method (Microsoft.Xna.Framework)

Returns the inverse quaternion which represents the opposite rotation.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static void Inverse(
	Quaternion quaternion, 
	out Quaternion result

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Quaternion
Source Quaternion.
Type: out Microsoft.Xna.Framework.Quaternion
The inverse quaternion as an output parameter.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop