Plane.Transform Method (Microsoft.Xna.Framework)

Transforms a normalized plane by a matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll
  • C#
  • VB
  • F#
public static Plane Transform(
	Plane plane, 
	Matrix matrix

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.


Type: Microsoft.Xna.Framework.Plane
The normalized plane to transform.
Type: Microsoft.Xna.Framework.Matrix
The transformation matrix.

Return Value

Type: Microsoft.Xna.Framework.Plane
The transformed plane.
Supported in:

 Windows DirectX Desktop
 Linux Desktop
 Windows OpenGL Desktop