Matrix.CreateFromQuaternion Method (Microsoft.Xna.Framework)

Creates a new rotation Matrix from a Quaternion.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.619)
  • C#
  • VB
  • F#
public static Matrix CreateFromQuaternion(
	Quaternion quaternion
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

quaternion
Type: Microsoft.Xna.Framework.Quaternion
Quaternion of rotation moment.

Return Value

Type: Microsoft.Xna.Framework.Matrix
The rotation Matrix.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web