GraphicsDevice.SetRenderTarget Method (Microsoft.Xna.Framework.Graphics)


Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.619)
  • C#
  • VB
  • F#
public void SetRenderTarget(
	RenderTarget2D renderTarget, 
	int arraySlice
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

renderTarget
Type: Microsoft.Xna.Framework.Graphics.RenderTarget2D
arraySlice
Type: System.Int32
Supported in:

    
 Windows DirectX Desktop