BoundingSphere.Transform Method (Microsoft.Xna.Framework)

Creates a new BoundingSphere that contains a transformation of translation and scale from this sphere by the specified Matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.398)
  • C#
  • VB
  • F#
public void Transform(
	Matrix matrix, 
	out BoundingSphere result
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

matrix
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.
result
Type: out Microsoft.Xna.Framework.BoundingSphere
Transformed BoundingSphere as an output parameter.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web