BoundingSphere.Intersects Method (Microsoft.Xna.Framework)

Gets whether or not a specified Ray intersects with this sphere.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.341)
  • C#
  • VB
  • F#
public void Intersects(
	Ray ray, 
	out Nullable`1 result
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

ray
Type: Microsoft.Xna.Framework.Ray
The ray for testing.
result
Type: out System.Nullable`1<System.Single>
Distance of ray intersection or null if there is no intersection as an output parameter.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web